In this update4
Full notes
Full UnReal World update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Performance
- Gameplay
- Balance
UnReal World changes
- Bladehero
The work with new version, 3.83, is soon finished and we hereby ease the anticipation with an early beta release for Windows. Thus, version 3.83 beta for Windows is now available as a beta branch you need to opt-into at your Steam Library. This will be explained below.
Once the Windows version stability is confirmed, wrapping things up for all the supported operating systems will follow and we aim to have have 3.83 stable version released this month.
The most notable additions in version 3.83 are weapon/tool hafting and the haft wear out mechanics, and pausable arrowmaking and tanning. Find full changelog at the end of this post, but first let's have a closer look at the hafting and haft wear out mechanics.
Hafting spears, axes and shovels - and their separate heads and hafts
Axe and spear items now consist of two parts; the heads and hafts. Shovel item now also consists of two parts; the iron blade and haft. Haft refers to their wooden handle or shaft, which can break over time or upon damage. Hafting is a process of attaching axe or spear head, or shovel blade to a new haft, making it a complete working weapon or tool.
Both crafting the haft and hafting task itself requires CARPENTRY skills. In this list of hafting requirements there's a new "hammering tool" entry. Axe haft needs to be pounded tightly into the eye of the head, so a hammering tool is required. The butt of another axe, if available, is the best option but you can do this hammering also with a club, solid firewood or even a stone.
Hafts wearing out in use
Hafts of the axes, spears and shovels now wear out in use, and will eventually break. Axe hafts wear out in all the regular woodworking and timbercraft tasks where they are used. Shovel hafts and wooden shovels wear out in digging pits and preparing the soil. Spear hafts mostly wear out in combat. In all the cases the wear is relative to the task the weapon or tool is used for. Thrusting a spear into a large moving animal such as elk or bear may put the haft under serious strain. Likewise, felling big timber is more strenuous for the axe haft than doing casual carving.
Here's a bear fighting scene with a companion called Aimo. Aimo's spear haft breaks at the critical moment, but he wisely proceeds to grab the fallen spear head. If need be, spear heads can be used as sort of substitute for a weapon, although far less effectively than a proper spear.
How to opt-into 3.83 (beta) for Windows
First, quit the game if you were playing it.
Right-click UnReal World in your Steam Library, and select Properties from the drop-down menu.
Click BETAS and you'll see a dialog where to enter beta access code.
The access code for this release is urwbeta383win Type in the access code and press Check Code button.
Selection to Opt into 3.83 (beta) appears. Click it, the update starts, and you've got it!
Should you encounter showstopping problems with this beta version just go back to BETAS selection and choose None from Select the beta you would like to opt-into drop-down menu. This returns your game back to the previous stable version 3.82.
Changelog
Version 3.83 (beta) changelog ** Saved characters from version 3.80-> are compatible with this version. **
BETA NOTICE: This is a beta release. There
Source
Changelog.gg summarizes and formats this update. How we read updates.
