In this update2
Full notes
Full UnReal World update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
UnReal World changes
We're happy and excited to announce a beta release of UnReal World version 3.80.
Being a beta release some of the new features are still slightly under construction and there might be higher bug potential, but the essential new additions are completely playable and we haven't ran into stability issues either.
To play this beta version you need to opt-into it at your Steam Library. This will be explained below.
The most fundamental addition in 3.80 (beta) is featuring the NPC blacksmiths and the process of ordering metalworks from them. For those who haven't followed the earlier news about it we'll toss a selection of screenshots here, and you can find the full changelog later in this post.
How to opt-into 3.80 (beta)
First, quit the game if you were playing it.
Right-click UnReal World in your Steam Library, and select Properties from the drop-down menu.
Click BETAS and you'll see a dialog where to enter beta access code.
The access code for this release is version380beta Type in the access code and press Check Code button.
Selection to Opt into 3.80 beta appears. Click it, the update starts, and you've got it!
Your old characters are compatible with this version, but it's recommended to first start a new character to play a bit to see if everything is working okay at your end and showstopping problems aren't encountered. You may also backup your old character folders before loading them into this beta.
Should you encounter showstopping problems with this beta just go back to BETAS selection and choose None from Select the beta you would like to opt-into drop-down menu. This returns your game back to the current stable version. However, characters who have entered into version 3.80 may experience oddities if reverted back to the previous versions because of new NPC types.
Changelog
Version 3.80 (beta) changelog This is a beta release. There are likely bugs, things are still somewhat under construction, and some of the listed improvements will be tweaked and polished further in patches to follow.
- added: blacksmith NPCs and ordering metalworks from them
Blacksmith is a new NPC type who you can meet in the villages. Blacksmiths can produce different kind of metalworks on demand. This is a fundamental addition which will make a big difference to obtaining iron tools and weapons. Blacksmith products are culturally dependent and can range from fishhooks to swords. There's also variety among the levels of blacksmith expertise. All the blacksmiths can produce the basic tools needed for the every day life of their local culture, but only the few talented ones can forge more demanding items, like a sword.
* All the cultures do have blacksmiths, but their areal availability varies. Not every village has a blacksmith, but in general there are several within each cultural area.
* You can ask villagers if there's a blacksmith around. The option for this is found from "Ask for help/company" chat mode. If their blacksmith is a highly skilled one villagers are proud to let you know that right away.
* Ordering something from a blacksmith is initiated by talking to them. Ordering options become available upon greeting a blacksmith, or can be found from "Ask for help/company" chat mode.
* Blacksmiths vary in their expertise, but all of them can produce at least decent quality items. The more talented blacksmiths can produce fine or even masterwork items. They will let
Source
Changelog.gg summarizes and formats this update. How we read updates.
