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Steam News6 January 20233y ago

OS X screen rendering hotfix

Some OS X systems had troubles with map screen rendering, caused by SDL2 and Metal combination.

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What changed

1 fix0 additions1 change0 removals
  • Maps
changedSome OS X systems had troubles with map screen rendering, caused by SDL2 and Metal combination. Now this quickfix for OSX hints SDL to always use OpenGL instead which should clear the issue:
fixed[OS X] fixed: lower part of the map not drawn correctly

UnReal World changes

changedSome OS X systems had troubles with map screen rendering, caused by SDL2 and Metal combination. Now this quickfix for OSX hints SDL to always use OpenGL instead which should clear the issue:
fixed[OS X] fixed: lower part of the map not drawn correctly

Some OS X systems had troubles with map screen rendering, caused by SDL2 and Metal combination. Now this quickfix for OSX hints SDL to always use OpenGL instead which should clear the issue:

- [OS X] fixed: lower part of the map not drawn correctly

ːurw_sageː

Source

Steam News / 6 January 2023

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