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Full UnReal World update
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What changed
1 fix0 additions1 change0 removals
- Maps
changedSome OS X systems had troubles with map screen rendering, caused by SDL2 and Metal combination. Now this quickfix for OSX hints SDL to always use OpenGL instead which should clear the issue:
fixed[OS X] fixed: lower part of the map not drawn correctly
UnReal World changes
changedSome OS X systems had troubles with map screen rendering, caused by SDL2 and Metal combination. Now this quickfix for OSX hints SDL to always use OpenGL instead which should clear the issue:
fixed[OS X] fixed: lower part of the map not drawn correctly
Some OS X systems had troubles with map screen rendering, caused by SDL2 and Metal combination. Now this quickfix for OSX hints SDL to always use OpenGL instead which should clear the issue:
- [OS X] fixed: lower part of the map not drawn correctly
ːurw_sageː
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