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Steam News16 April 20251y ago

Update 0.1.4.6

Gameplay The inventory now calculates the number of magazines that can be created from available ammo for a given weapon.

Full notes

Full Unknown Operations : The Habitus update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes3 additions7 changes0 removals
  • Gameplay
  • Fixes
  • Performance
  • UI and audio
  • Maps
changedGameplayThe inventory now calculates the number of magazines that can be created from available ammo for a given weapon.
changedGameplayA system for dropping PickUp actors from the inventory has been implemented (currently drops everything as a single item).
changedGameplayAll drivable vehicles now feature a first-person cockpit view with free look.
changedGameplayThird-person vehicle camera has been reworked.
changedAI & NPCNPC DataAssets have been split into three categories: weapon, inventory, and personality.
changedAI & NPCNPC spawning from quests has been reworked to communicate with the Spawn Manager.

Unknown Operations : The Habitus changes

changedThe inventory now calculates the number of magazines that can be created from available ammo for a given weapon.
changedA system for dropping PickUp actors from the inventory has been implemented (currently drops everything as a single item).
changedAll drivable vehicles now feature a first-person cockpit view with free look.
changedThird-person vehicle camera has been reworked.
changedNPC DataAssets have been split into three categories: weapon, inventory, and personality.

Gameplay

  • The inventory now calculates the number of magazines that can be created from available ammo for a given weapon.

  • A system for dropping PickUp actors from the inventory has been implemented (currently drops everything as a single item).

  • All drivable vehicles now feature a first-person cockpit view with free look.

  • Third-person vehicle camera has been reworked.

AI & NPC

  • NPC DataAssets have been split into three categories: weapon, inventory, and personality.

  • NPC spawning from quests has been reworked to communicate with the Spawn Manager.

Systems

  • Fixed an issue where the Destroy Manager was incorrectly killing the player.

  • Fixed incorrect weapon initialization in the player's inventory when starting a new game or loading.

  • Fixed game crashes related to save/load operations.

  • CutScene Manager has been extended with autosave, player input disabling, quest activation, and vehicle spawning functionalities.

Assets & Data

  • Fixed DataAsset: Correct animation settings for Kar98k.

  • Fixed DataAsset: Correct animation settings for CZ24.

UI & Visuals

  • Fixed visibility of the central point in cutscenes.

  • Added AI-generated icon for ammo (StenMk2, MP40).

  • Added AI-generated icon for grenade pickup.

  • Added AI-generated icon for key pickup.

Bugfixes (Other)

  • Fixed duplicate vehicle spawns on the map.

  • Fixed glass collision on Volkswagen Kübelwagen 82.

  • Fixed flashlight (toy) that didn’t illuminate certain rooms.

Source

Steam News / 16 April 2025

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