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- UniverCity
Update 1.0.0 and Open Source Release
This update marks the end of development for now and adds in some basic workshop support. To go along with this release the source code has been released here: https://github.com/Thinkofname/UniverCity The license is GP…
Announcement3 changesWorkshopGameplay - UniverCity
Update 0.5.0
This update fixes a few minor issues. Whats been going on? To cut a long story short I've got a job which is taking up most of my time currently and will be for the foreseeable future. As you can imagine the game didn't…
Patch notes5 changesFixWorkshop - UniverCity
Update 0.4.4
Changes Reworked the model for plants. This greatly improves the look of flowers Added a special variant of flowers without the pots for gardens Added new music to the game. In-game now uses a separate playlist from the…
Event5 changesGameplay - UniverCity
Update 0.4.3
Small update to improve on some minor points. 32 bit builds for Windows are no longer updated. They are currently pinned at the previous version and may be removed later. Changes Hovering over staff/students now display…
Patch notes3 changesFixGameplay - UniverCity
Update 0.4.2
Quick update to fix a few minor issues plus a slight improvement Changes You can now block the autofill from certain periods by right clicking on them. Fixes on forcing the main GPU on dual GPU laptops Internal Changes…
Patch notes1 changePerformance - UniverCity
Update 0.4.0
0.4.1: Pushed an update to fix a crash due to a typo in two of the lesson configs. Sorry for the delay on this update, reworking the way students picked lessons ended up taking quite a while. Breaking The 32 bit builds…
Patch notes11 changesFixPerformance - UniverCity
Update 0.3.4
This update was focused on rewriting the user interface backend to be more performant which ended up taking a while. My next focus is going to be working on the scheduling system for lessons. Changes Rewrote the user in…
Patch notes5 changesFixUI/audio - UniverCity
Update 0.3.2
Update 0.3.3: Disabled fullscreen mode due to being generally buggy. Changes Walls are now lowered when placing rooms/buildings. It ended up being pretty hard to place a building behind another building as you could onl…
Patch notes10 changesFixGameplay - UniverCity
Update 0.3.0
0.3.1: Small update pushed to fix a few issues Fixed some rooms not warning about missing staff. Also expanded this to cover extra staff as well. Fix placing the incorrect staff member in a room breaking it sometimes So…
Announcement10 changesFixGameplay - UniverCity
DevBlog: Idling and Random Events
Instead of quietly working on this I thought I'd post what I have done currently and what is left to do. What started out as trying to work out a system for "Student random events" (e.g. simple things like dropping tras…
Store4 changesGameplayServer - UniverCity
Update 0.2.2
Another update with a few fixes and improvement building on the previous update. I'm still trying to work out an update schedule that lets updates come frequently enough whilst also not causing me to rust out updates. O…
Announcement17 changesFixGameplay - UniverCity
Update 0.2.1
A quick update to try and improve on some of the issues that have been reported or I've noticed when seeing others play. I've been keeping the Trello up to date with what I've worked on this week so if you want to follo…
Announcement7 changesFixGameplay - UniverCity
Early Access Release
The game is now available to buy in early access! UniverCity is a university management game being programmed in the Rust programming language. As stated above, the game is in early access and is not complete. There wil…
Patch notes4 changesGameplayServer





