HomeGamesUpdatesPricingMethodology
Steam News14 January 20265mo ago

Update Announcement

Controls & Quality of Life Update This update focuses on improving controls, readability, and overall game feel, based on early feedback and playtesting.

In this update3

Full notes

Full Undying One update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition4 changes1 removal
  • Gameplay
  • Fixes
  • Balance
addedAdditionsAdded a visual indicator showing which entities have their movement blocked by tanks (lock icon)
fixedFixesFixed an issue where some targets could remain selected without any valid reason
changedChanges & ImprovementsReworked necromancy spell key bindings (Previously spread across distant keys, now mapped from E to Y , with Shift as a modifier)
changedChanges & ImprovementsReworked order key bindings (Previously on the numpad, now mapped from F to J )
changedChanges & ImprovementsEvery rank-up of the Summoning Mastery passive skill now increases the summon cap
removedChanges & ImprovementsRemoved the summon limit: there is no longer a restriction on how many summons you can own

Undying One changes

addedAdded a visual indicator showing which entities have their movement blocked by tanks (lock icon)
fixedFixed an issue where some targets could remain selected without any valid reason
changedReworked necromancy spell key bindings (Previously spread across distant keys, now mapped from E to Y , with Shift as a modifier)
changedReworked order key bindings (Previously on the numpad, now mapped from F to J )
changedEvery rank-up of the Summoning Mastery passive skill now increases the summon cap

Controls & Quality of Life Update

This update focuses on improving controls, readability, and overall game feel, based on early feedback and playtesting.

Additions

  • Added a visual indicator showing which entities have their movement blocked by tanks (lock icon)

Fixes

  • Fixed an issue where some targets could remain selected without any valid reason

Changes & Improvements

  • Reworked necromancy spell key bindings (Previously spread across distant keys, now mapped from E to Y, with Shift as a modifier)

  • Reworked order key bindings (Previously on the numpad, now mapped from F to J)

  • Every rank-up of the Summoning Mastery passive skill now increases the summon cap

  • TAB now cycles through both living and dead enemies, instead of only targeting the closest one

  • Removed the summon limit: there is no longer a restriction on how many summons you can own

More polish and improvements are coming. Thanks again for all the early feedback!

Source

Steam News / 14 January 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.