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Steam News21 June 20242y ago

Patch Update 6/21

Story Mode: Fixed an issue where the dialogue bubble content was incorrect when Anling was dying. Fixed issues related to cat behavior and achievements.

In this update2

Full notes

Full UNDYING - "KINGDOM" update

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What changed

14 fixes0 additions3 changes0 removals
  • Fixes
  • Performance
  • Gameplay
  • UI and audio
fixedStory Mode:Fixed an issue where the dialogue bubble content was incorrect when Anling was dying.
fixedStory Mode:Fixed issues related to cat behavior and achievements.
changedKingdom Mode:Experience Optimization:
changedKingdom Mode:Optimized the mechanism so that NPCs can actively leave the house after waking up.
changedKingdom Mode:Optimized the issue where NPCs would stay idle for a long time after completing a task.
fixedKingdom Mode:Fixed an issue where in the construction and demolition mode, both demolition and movement interactions could take effect simultaneously, causing freezing.

UNDYING - "KINGDOM" changes

fixedFixed an issue where the dialogue bubble content was incorrect when Anling was dying.
fixedFixed issues related to cat behavior and achievements.
changedExperience Optimization:
changedOptimized the mechanism so that NPCs can actively leave the house after waking up.
changedOptimized the issue where NPCs would stay idle for a long time after completing a task.

Story Mode:

  • Fixed an issue where the dialogue bubble content was incorrect when Anling was dying.

  • Fixed issues related to cat behavior and achievements.

Kingdom Mode:

Experience Optimization:

  • Lowered the priority for NPCs to enter houses to avoid rain.

  • Optimized the mechanism so that NPCs can actively leave the house after waking up.

  • Optimized the issue where NPCs would stay idle for a long time after completing a task.

Issue Fixes:

  • Fixed an issue where in the construction and demolition mode, both demolition and movement interactions could take effect simultaneously, causing freezing.

  • Fixed an issue where having a dagger in the backpack would cause numerous errors when breaking free from a grapple and failing to actually break free.

  • Fixed an issue where NPCs would not perform other tasks when the target for planting behavior was already occupied.

  • Fixed the problem of NPCs crowding together when it rains.

  • Fixed a lag issue after it rains.

  • Fixed an error with removing refrigerators, where the second removal would cause them to disappear but get stuck in the construction interface and be unable to exit.

  • Fixed the slot number display error in the refrigerator interface.

  • Fixed the issue where NPCs would overlap when sitting at the Dining Table.

  • Fixed the issue where the Distribution Box switch function was ineffective.

  • Fixed a series of issues with removing blueprints.

  • Fixed the problem of being unable to abandon order tasks.

  • Fixed the issue where Cody could remotely execute the unlock command.

Source

Steam News / 21 June 2024

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