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Steam News6 July 20241y ago

Patch Update July 5

Story Mode: Bug Fixes - Fixed an issue where the camera would not move during the slingshot tutorial mission - Fixed a clipping issue with a tree and a crate in a turbulent area Kingdom Mode: Experience Optimization - O

In this update2

Full notes

Full UNDYING - "KINGDOM" update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition0 changes0 removals
  • Fixes
  • Performance
  • Balance
fixedStory Mode:Bug Fixes - Fixed an issue where the camera would not move during the slingshot tutorial mission - Fixed a clipping issue with a tree and a crate in a turbulent area
addedKingdom Mode:Experience Optimization - Optimized NPC dining logic - Improved NPC task selection logic to prevent a task from becoming unmanageable after being claimed but not completed, ensuring it can still be taken over by other NPCs. - Optimized Farm construction - Significantly reduced lag caused by an excessive number of buffs on the protagonist - Disabled the automatic fake doors in the Crown Carnival - Added new garlic and onion order tasks to the outskirts farm - Increased the stack limit for Baked Potato
fixedKingdom Mode:Bug Fixes - Fixed an issue where NPCs with low health would not take medicine from the Trauma First Aid Kit - Fixed the animation issue when NPCs use the Trauma First Aid Kit - Fixed the error that allowed NPCs to trade during a zombie horde attack - Fixed Cody's incorrect dialogue trigger when killing a traitor NPC, mistaking it for killing a good person - Fixed the issue where NPCs became hostile during a zombie horde attack - Fixed the issue where NPCs could still construct buildings after dying - Fixed the issue where NPCs could not trade after surviving for more than 100 days - Fixed the issue where NPCs would not work at the Kiln - Fixed the issue where the Maintenance Desk and Reinforcement Table couldn't use materials from the camp storage boxes - Fixed the missing progress display when player is working at the Disassembly Table, Maintenance Desk and Reinforcement Table - Fixed an issue with missing textures and incorrect resource spawn locations in the scene - Fixed the issue where Cody would get stuck after being revived with a trauma first aid kit - Fixed the issue where NPCs would target beds already occupied by other NPCs

UNDYING - "KINGDOM" changes

fixedBug Fixes - Fixed an issue where the camera would not move during the slingshot tutorial mission - Fixed a clipping issue with a tree and a crate in a turbulent area
addedExperience Optimization - Optimized NPC dining logic - Improved NPC task selection logic to prevent a task from becoming unmanageable after being claimed but not completed, ensuring it can still be taken over by other NPCs. - Optimized Farm construction - Significantly reduced lag caused by an excessive number of buffs on the protagonist - Disabled the automatic fake doors in the Crown Carnival - Added new garlic and onion order tasks to the outskirts farm - Increased the stack limit for Baked Potato
fixedBug Fixes - Fixed an issue where NPCs with low health would not take medicine from the Trauma First Aid Kit - Fixed the animation issue when NPCs use the Trauma First Aid Kit - Fixed the error that allowed NPCs to trade during a zombie horde attack - Fixed Cody's incorrect dialogue trigger when killing a traitor NPC, mistaking it for killing a good person - Fixed the issue where NPCs became hostile during a zombie horde attack - Fixed the issue where NPCs could still construct buildings after dying - Fixed the issue where NPCs could not trade after surviving for more than 100 days - Fixed the issue where NPCs would not work at the Kiln - Fixed the issue where the Maintenance Desk and Reinforcement Table couldn't use materials from the camp storage boxes - Fixed the missing progress display when player is working at the Disassembly Table, Maintenance Desk and Reinforcement Table - Fixed an issue with missing textures and incorrect resource spawn locations in the scene - Fixed the issue where Cody would get stuck after being revived with a trauma first aid kit - Fixed the issue where NPCs would target beds already occupied by other NPCs

Story Mode:

Bug Fixes - Fixed an issue where the camera would not move during the slingshot tutorial mission - Fixed a clipping issue with a tree and a crate in a turbulent area

Kingdom Mode:

Experience Optimization - Optimized NPC dining logic - Improved NPC task selection logic to prevent a task from becoming unmanageable after being claimed but not completed, ensuring it can still be taken over by other NPCs. - Optimized Farm construction - Significantly reduced lag caused by an excessive number of buffs on the protagonist - Disabled the automatic fake doors in the Crown Carnival - Added new garlic and onion order tasks to the outskirts farm - Increased the stack limit for Baked Potato

Bug Fixes - Fixed an issue where NPCs with low health would not take medicine from the Trauma First Aid Kit - Fixed the animation issue when NPCs use the Trauma First Aid Kit - Fixed the error that allowed NPCs to trade during a zombie horde attack - Fixed Cody's incorrect dialogue trigger when killing a traitor NPC, mistaking it for killing a good person - Fixed the issue where NPCs became hostile during a zombie horde attack - Fixed the issue where NPCs could still construct buildings after dying - Fixed the issue where NPCs could not trade after surviving for more than 100 days - Fixed the issue where NPCs would not work at the Kiln - Fixed the issue where the Maintenance Desk and Reinforcement Table couldn't use materials from the camp storage boxes - Fixed the missing progress display when player is working at the Disassembly Table, Maintenance Desk and Reinforcement Table - Fixed an issue with missing textures and incorrect resource spawn locations in the scene - Fixed the issue where Cody would get stuck after being revived with a trauma first aid kit - Fixed the issue where NPCs would target beds already occupied by other NPCs

Source

Steam News / 6 July 2024

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