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Steam News1 July 20242y ago

Patch Update July 1st - Kingdom Mode

Experience Optimization: * Added support for gamepad controls. * NPCs will no longer eat and drink continuously; they will only eat and drink when their hunger value or thirst value is below 50%.

Full notes

Full UNDYING - "KINGDOM" update

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What changed

0 fixes1 addition1 change0 removals
  • Performance
  • Balance
addedExperience Optimization: * Added support for gamepad controls. * NPCs will no longer eat and drink continuously; they will only eat and drink when their hunger value or thirst value is below 50%.
changedIssue Fixes: * Fixed an issue where NPCs would not work properly after an enemy raid ended. * Fixed an issue where NPCs were found performing construction actions next to the player's bed upon waking up * Fixed an issue where Anling could not attack with previously equipped weapons during madness state unless the weapon was switched or re-equipped. * Fixed an issue where NPCs appeared with hostile icons (red) on the minimap and had red health bars during a zombie siege. * NPC health will no longer reset during enemy raids.

UNDYING - "KINGDOM" changes

addedExperience Optimization: * Added support for gamepad controls. * NPCs will no longer eat and drink continuously; they will only eat and drink when their hunger value or thirst value is below 50%.
changedIssue Fixes: * Fixed an issue where NPCs would not work properly after an enemy raid ended. * Fixed an issue where NPCs were found performing construction actions next to the player's bed upon waking up * Fixed an issue where Anling could not attack with previously equipped weapons during madness state unless the weapon was switched or re-equipped. * Fixed an issue where NPCs appeared with hostile icons (red) on the minimap and had red health bars during a zombie siege. * NPC health will no longer reset during enemy raids.

Experience Optimization: * Added support for gamepad controls. * NPCs will no longer eat and drink continuously; they will only eat and drink when their hunger value or thirst value is below 50%.

Issue Fixes: * Fixed an issue where NPCs would not work properly after an enemy raid ended. * Fixed an issue where NPCs were found performing construction actions next to the player's bed upon waking up * Fixed an issue where Anling could not attack with previously equipped weapons during madness state unless the weapon was switched or re-equipped. * Fixed an issue where NPCs appeared with hostile icons (red) on the minimap and had red health bars during a zombie siege. * NPC health will no longer reset during enemy raids.

Source

Steam News / 1 July 2024

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