Full notes
Full UNDYING - "KINGDOM" update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
- Performance
UNDYING - "KINGDOM" changes
This update is only for the Kingdom Mode:
Important
Adjust the durability drop rules of LynnBay buildings. The settlement period is changed from 0.5 hours to 24 hours.
Significantly slow down the spread of red zones on the world map
Increase the duration of a single day from 22 minutes to 26 minutes
Experience optimization
Speed up water tower filling speed by 400%
Reduce the duration of the poisonous fog in LynnBay before day 70th
Mining and logging no longer consume additional tool durability
Changed the anvil's repair material to iron ingots instead of steelbar
Bug fixes
Fix the issue where NPC body temperature is not affected by the weather
Fix the issue where an error occurs when interacting with a water well without water
Fix the issue where frame drops occur and NPCs do not perform the next task if items are not collected after crafting
Fix the issue where farm fences cannot be clicked to remove
Fix the issue where farm fences can be built overlapping
Fix the issue where specific blueprints cannot be moved
Fix the issue where moving facilities does not consider the character placement range
Fix the issue where poisoned herbs, mushrooms, and wild vegetables do not display "Poisoned" under toxic fog weather in unstable areas
Source
Changelog.gg summarizes and formats this update. How we read updates.
