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Steam News22 February 20264mo ago

We are 100% funded! What's next?

We have reached 100% funding with 3 days remaining! It has been a long and hard campaign so far. Some of you believed in us and have been supporting us from the very beginning.

In this update1

Full notes

Full Under The Rooftop update

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What changed

0 fixes3 additions7 changes0 removals
  • Gameplay
  • Balance
  • Store
  • UI and audio
  • Events
addedNext, I want to show some new boss designs . Meet Hell Twins, "Demon & Nun" . Each of our major landmark area guarded by a boss. In the case of Hell Twins, they occupy the same area together. They work together to hunt the players. Rather than difficult, they are trickier to kill. And each of them will require a different strategy to defeat. They can be found in the Underground Cathedral Area . We do not want to spoil much about the area and the bosses. So we will just show you the concepts and let your imagination fill in the blanks. The Hell Twins are our second Stretch Goal($100,000) .
addedWe also want to showcase three new enemies . Runner, Grabber, Pounder . They are special types of crics similar to Canine and Feline. We want to provide a wide range of enemies to keep encounters challenging and varied.
changedGrabber - As the name suggests, with its long arms, it can grab and throw the player. Also good at climbing on the side of the buildings. A threat to recon with during wave battles.
changedPounder - Heavy enemy that can tank a lot of damage and cause a lot of destruction if left unchecked.
changedRunner - Fast moving cric that can jump over long gaps, including buildings to buildings. Using walls to jump and move quickly, difficult to predict its movement pattern. It can jump and land on top of the players to knock them out.
addedHere are some new outfit sets. Sonic Suppression outfit set & DCPD police uniform [WIP] .

Under The Rooftop changes

addedNext, I want to show some new boss designs . Meet Hell Twins, "Demon & Nun" . Each of our major landmark area guarded by a boss. In the case of Hell Twins, they occupy the same area together. They work together to hunt the players. Rather than difficult, they are trickier to kill. And each of them will require a different strategy to defeat. They can be found in the Underground Cathedral Area . We do not want to spoil much about the area and the bosses. So we will just show you the concepts and let your imagination fill in the blanks. The Hell Twins are our second Stretch Goal($100,000) .
addedWe also want to showcase three new enemies . Runner, Grabber, Pounder . They are special types of crics similar to Canine and Feline. We want to provide a wide range of enemies to keep encounters challenging and varied.
changedGrabber - As the name suggests, with its long arms, it can grab and throw the player. Also good at climbing on the side of the buildings. A threat to recon with during wave battles.
changedPounder - Heavy enemy that can tank a lot of damage and cause a lot of destruction if left unchecked.
changedRunner - Fast moving cric that can jump over long gaps, including buildings to buildings. Using walls to jump and move quickly, difficult to predict its movement pattern. It can jump and land on top of the players to knock them out.

We have reached 100% funding with 3 days remaining! It has been a long and hard campaign so far. Some of you believed in us and have been supporting us from the very beginning. And some of you came to clutch at the last moment. Without all of your help, we wouldn't have been able to make this campaign a success. On behalf of the whole team, THANK YOU!

Steam post imageNow, let's talk about what's next. We have already revealed our first stretch goal. Dog companion "Echo". Everyone seems to be a huge fan of Echo already. Aside from Echo, we have more companions planned. We want companions to shape playstyles. Intel, Combat, Utility. These are the three main components we are focusing on when designing a companion. Right now, Echo works like a balanced companion. If you want to play more like an intel gatherer, there will be a companion for that. Or if you want to be front of the pack tanking all damages, there will be a companion that suits that playstyle. We will reveal more details about the other companions in the future.

Next, I want to show some new boss designs. Meet Hell Twins, "Demon & Nun". Each of our major landmark area guarded by a boss. In the case of Hell Twins, they occupy the same area together. They work together to hunt the players. Rather than difficult, they are trickier to kill. And each of them will require a different strategy to defeat. They can be found in the Underground Cathedral Area. We do not want to spoil much about the area and the bosses. So we will just show you the concepts and let your imagination fill in the blanks. The Hell Twins are our second Stretch Goal($100,000).

Steam post imageSteam post image

We also want to showcase three new enemies. Runner, Grabber, Pounder. They are special types of crics similar to Canine and Feline. We want to provide a wide range of enemies to keep encounters challenging and varied.

Grabber - As the name suggests, with its long arms, it can grab and throw the player. Also good at climbing on the side of the buildings. A threat to recon with during wave battles.

Pounder - Heavy enemy that can tank a lot of damage and cause a lot of destruction if left unchecked.

Runner - Fast moving cric that can jump over long gaps, including buildings to buildings. Using walls to jump and move quickly, difficult to predict its movement pattern. It can jump and land on top of the players to knock them out.

A concept art we had prepared early on to visualize the battles with different types of enemies. This concept art is almost 2 years old.

Here are some new outfit sets. Sonic Suppression outfit set & DCPD police uniform [WIP].

Sonic Suppression - The outfit set reduces the sound you generate and helps you be stealthy. Very good for players who like stealth games. This is the first of three special stealth suits. Other stealth outfits will focus on Scent and Sight.

DCPD Police Uniform [WIP] - The DCPD police uniform makes you look like an iconic character from a certain survival horror game we all know and love. We plan to bring more variants of this outfit in the future.

Here is a look at another NPC character who only communicates with the player through the radio. Gives you the weather updates, the enemy wave updates, and helps you guide through the story. More information about this NPC will be revealed in the future.

Here is an update on the Spider Lily 17-A handgun. This reward is available in Tier 4, 5, 7, 8, 9, 10 & 11.

Thank you again everyone for helping us get funded! We have only 72 hours remaining of the campaign. If you like the tier rewards we are offering and find your stretch goals exciting, please consider supporting us. The tier rewards will be exclusive to Kickstarter supporters. Backers will also receive Closed Alpha Access to the game.

That's all the update for today. Cheers!

Source

Steam News / 22 February 2026

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