Full notes
Full Unclean Water update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Fixes
- UI and audio
- Gameplay
- Store
- Maps
Unclean Water changes
We are sorry that each release seems to reveal areas where we still fall short. ːSirenCryː
Despite our shortcomings, we sincerely thank everyone who continues to help us through detailed bug reports and feedback.
1.0.9
Doubled the amount of silvers received when sending Nireph away
Treasure Nireph now appear starting from Floor 6
Reduced steam duration timing of Steam Pipe traps by half
Corrected Viella equipment chest descriptions
Reduced trap spawn chance from 30% to 25%
Viella's theme now plays when using the gramophone
1.0.8
Updated the Controls menu to display "Dodge (Viella)"
Guide popup opened with the G key now displays the list immediately
Fixed an issue where iron balls could not remove cobwebs
Reduced base HP of Night Moss enemies
Reduced damage dealt to Nireph to 5
Golden Chest chance adjusted to 3% / Silver Chest chance to 15%
Fixed excessively high reflected damage when performing melee attacks against Chest Nireph
Reduced item unlock prices by half
Doubled Smash attack execution speed
Reduced Floor 3 Night Moss HP by 30%
Fixed an issue where stepping on traps while sprinting would cancel sprint
Improved guide popups to prevent accidental skipping while clicking
1.0.7
Improved Save Data Removal UI
Added opening effects and laughter sounds to chests containing Nireph
Fixed an issue where the right-side hitbox of Night Moss Smash attacks was wider than visually shown
Invincibility frames have been removed from Night Moss dodge motions (sidestep, dodge dash attack, dodge throw attack)
Fixed an issue where snakes and venomous snakes could sometimes still attack during their death animations
Updated normal attack increase descriptions to include thrust attacks
Fixed an issue where furniture effects that increased normal attack damage were not being applied
Fixed an issue where outfits could be changed once from the mannequin even when conditions were not met
Silvers are now automatically collected after 1 second
1.0.6
Fixed an issue where Viella equipment would not appear in boss rooms
Fixed an issue where Viella's kick dealt no damage inside shops
1.0.5
Unsupported languages now default to English
Viella's outfit now changes according to game progress
Adjusted Low Stress Mode effects (2x Silver, Health, Attack, Stamina + No Nireph Reflection Damage)
Improved performance issues caused by random map generation during gameplay
Reduced hitbox size of Poison CobWebs and Black CobWebs
Increased attack range against enemies and objects by 20%
Added Sprint Toggle option
True Ending now automatically proceeds to the Viella Part
1.0.4
Fixed an issue where non-elite Night Moss (Sword) enemies appeared with elite hairstyles
Fixed an issue where Golden Nireph could not move because NavMesh was missing in water areas on certain maps
Fixed an issue where nearby enemy dialogue would play during death cutscenes
Added missing materials to Viella's default outfit
1.0.3
Fixed an issue where the Exploding Nireph cutscene would not play when killed by an Exploding Nireph
Reduced Ceiling Nireph grab range from 40 to 30
Fixed an issue where the potion purchase guide appeared when potions spawned from chests
Fixed a physics issue where iron balls behaved abnormally over waterways
Fixed English translation errors in item and furniture unlock texts
Adjusted Nireph position in Game Select
1.0.2
Fixed an issue where interaction keys for Furniture Unlock / Item Unlock would disappear
Added shortcut key displays for Furniture Unlock / Item Unlock in the Hideout
Updated newspaper and book images on the Reading Desk
Adjusted Reading Desk unlock progression
Fixed an issue where the Furniture Unlock UI window size changed whenever selecting furniture
Fixed an issue where Nireph (Ranged) did not appear during death cutscenes
Fixed abnormal indicators for Flame Pipe traps
1.0.1
Fixed an issue where the shop was visible during the Meet Viella cutscene
Credits window is now hidden by default and unlocked after clearing the Normal Ending
Adjusted the appearance timing of Viella's diary
Source
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