Update log
Full ULTRAKILL update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Fixes
- Balance
Fixed a secret room in 8-1 no longer working
Fixed dual wield Sawed-On Shotguns breaking when trying to launch a chainsaw
Fixed error spam when moving a Malicious Face with the Spawner arm
Fixed the intro warning screen not playing
Reverted Malicious Face beams being able to direct hit the player
Fixed the Malicious Face not aiming at a player ridden rocket correctly
Fixed a niche coin punching tech (coins previously hit by beams can now be punched into enemies properly again)
Fixed boss health bars not squishing vertically when multiple are active
Source
