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- UBERSLAUGHTER
KEYBIND REBINDING SUPPORT!
You should now be able to set your own keybinds for most things in the in-game menu -> controls. It should also save the keybinds, and re-load the previously saved keybinds when relaunching the game. The only non-rebind…
Announcement - UBERSLAUGHTER
Money glitch fix + other stuff
-Money glitch should be fixed now (I know I've said that twice before already but third time's the charm innit). You guys are way too good at playing the stock market btw, when testing it I could never get it over one b…
Announcement3 changesFixGameplay - UBERSLAUGHTER
Beta pushed to main branch
I pushed the beta (the steamworkshop-compatible build) to the main branch and took the game out of Early Access. Most workshop-related features should work, but if they don't you can also revert back to the non-workshop…
Announcement2 changesCompatibilityMaps - UBERSLAUGHTER
BETA UPDATE 4
Few more cool additions today for the beta: Trenchbroom custom maps changes: -Teleporter point entities are now available in Trenchbroom. To link two teleporter, all you have to do is place down two teleporter point ent…
Announcement5 changesCompatibilityMaps - UBERSLAUGHTER
BETA UPDATE 3
Another small update today: -The rotations of point entities in trenchbroom not working are now fixed. Meaning that the little arrow indicator on point entities now actually represents the direction that the entity is f…
Announcement2 changesFixMaps - UBERSLAUGHTER
BETA UPDATE 2 - CUSTOM MAPS/STEAM WORKSHOP
Two additions to the custom maps logic today! -Added destroyable doors/walls/anything you want. Right click a brush and go into brush entities and select destroyable. -Added lava. Same thing as above, make a brush and r…
Announcement3 changesMapsBalance - UBERSLAUGHTER
UBERSLAUGHTER Beta Update
Okay so I've made a few changes to the Beta Build, which is the build you'd use to make custom maps and upload or play steam workshop custom maps. Here are some of the changes: -The main menu now has a "Maps" button whi…
Announcement5 changesCompatibilityMaps - UBERSLAUGHTER
TheEarlyBird plays UBERSLAUGHTER!
UBERSLAUGHTER STREAM
Announcement - UBERSLAUGHTER
New tutorial on how to make custom maps with steam workshop just dropped
https://youtu.be/EhY4_CzSe1M?si=DUMWqs1THWijsLB3
Announcement - UBERSLAUGHTER
Update on the custom maps + steam workshop!
Okay after further testing, the custom maps still work, now with custom textures as well! Only thing missing for now is the skybox and having lava/water/trigger collider meshes. These will come in the future! While it i…
Announcement3 changesMapsCompatibility - UBERSLAUGHTER
BIG NEWS!
I've got big news everyone! I've been working on making UBERSLAUGHTER workshop-compatible for custom maps, and had a test today and.......... IT WORKS!!! That's right! In the upcoming few days I will release an update t…
Announcement2 changesWorkshopMaps - UBERSLAUGHTER
Quick fix patch
Just a quick patch to fix a bug that could occur: -Fixed bug where enemies would not spawn on round 1 due to maxEnemies setting being set to 0 by default. Should be fixed, as it should now set to 25 by default.
Announcement1 changeFixGameplay - UBERSLAUGHTER
5/22/2024 PATCH
-Added vsync option in video settings -Added Limit Framerate option in video settings -Made the god finger gun ability actually target almost every enemy (not triangulators or Big Baz). Also made it less laggy. Also mad…
Announcement1 changeGameplay - UBERSLAUGHTER
5/21/2024 PATCH
-Added big late game mechanic (upgraded flipping the bird emote, you get it from leveling up options) -Fixed some weapons lag -Adjusted some weapons accuracy and sound volume -Fixed the pyramid map where triangulators w…
Announcement1 changeFixMaps - UBERSLAUGHTER
5/20/2024 PATCH
Okay for this one I fixed a bunch of minor and ergonomics stuff -The whole crosshair + custom crosshairs settings now should properly save when restarting game. The open crosshair folder button also should be working -Y…
Announcement4 changesFixPerformance - UBERSLAUGHTER
quick fix
-had to quickly fix guns disappearing when the player fell off the map with them
Announcement1 changeMaps


