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Steam News23 May 20261mo ago

v.3058 Beta Update Notice

Update — May 22, 2026 Hey everyone, another big push across the studio. We've been grinding on a lot of fronts this week, from the AI opponent to Steam achievements to spectator mode finally starting to take shape.

Full notes

Full Two Robots: Unleashed update

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What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
  • Server
  • Performance
addedSteam Achievements are now hooked up to the game. We have a growing list of achievements with custom icons being designed for each one. We're also adding Steam Cloud, Stats, Leaderboards, and Captions to the supported features. More achievements are on the way. Steam post image
addedSpectator is coming together fast. Players can now join live matches from the ship via the terminal or through Eliza. Object syncing over the network works even for players who join late. The pilot model is fully rigged and weight painted, working across all existing animations. New operator animations are in too including jump, dash, crouch idle, and crouch walk.
changedBackend and Performance
changedA solid round of bug fixes went out this week. Login now stays active between sessions so you won't get kicked back unexpectedly. Overall stability has been improved across the board.
addedNarrative and Design The rank system is getting fleshed out with flavor text and progression details being finalized. New areas of the ship are being designed including premium player quarters and a secret casino. Dialogue and lore for several characters are being written and polished up as well. Steam post image

Update — May 22, 2026

Hey everyone, another big push across the studio. We've been grinding on a lot of fronts this week, from the AI opponent to Steam achievements to spectator mode finally starting to take shape. A lot is moving. Here's the full breakdown.

Achievements

Steam Achievements are now hooked up to the game. We have a growing list of achievements with custom icons being designed for each one. We're also adding Steam Cloud, Stats, Leaderboards, and Captions to the supported features. More achievements are on the way. Steam post image

Spectator Mode

Spectator is coming together fast. Players can now join live matches from the ship via the terminal or through Eliza. Object syncing over the network works even for players who join late. The pilot model is fully rigged and weight painted, working across all existing animations. New operator animations are in too including jump, dash, crouch idle, and crouch walk.

Backend and Performance

A solid round of bug fixes went out this week. Login now stays active between sessions so you won't get kicked back unexpectedly. Overall stability has been improved across the board.

Narrative and Design The rank system is getting fleshed out with flavor text and progression details being finalized. New areas of the ship are being designed including premium player quarters and a secret casino. Dialogue and lore for several characters are being written and polished up as well. Steam post image

Steam Page

The Steam page has been getting steady updates. Better screenshots are in, the layout is being polished, and achievement icons and banners are being worked on. We want the page to feel as good as the game.

COMING SOON: AI Opponent

The AI got a serious overhaul this week. It now plays smarter, stops passing cheaply, and actually feels like it's trying to win. Difficulty settings are in (easy, medium, hard), several bugs have been patched, and a lot of foundational work has gone in under the hood. Expect a much more challenging opponent when this drops.

More to come. We're close.

Steam post image

Much Love! — The TRU Team

Source

Steam News / 23 May 2026

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