HomeGamesUpdatesPricingMethodology
Steam News29 July 202623d ago

Damage over time description and endless rework

Live Update 0.1.8.7 Endless Mode Rework Endless Mode is now only accessible on Unfair+ and Incremental difficulties. The difficulty increases every 5 floors.

In this update6

Full notes

Full Trials Survivors update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions7 changes1 removal
  • Gameplay
  • Balance
  • Maps
  • UI and audio
  • Fixes
changedEndless Mode ReworkIncreased monster density by 30%.
changedEndless Mode ReworkIncreased the default Elite count from 3 to 5, scaling up to 6 by the end of the level.
changedEndless Mode ReworkMonster Health is now always one of the two stat available on endless cards. This is probably the biggest change. It is designed to ensure that, eventually, you will face enemies that are stronger than you.
removedEndless Mode ReworkRemoved floor skipping. With the difficulty increasing every 5 floors and maps being shorter, Endless Mode should feel smoother while hopefully providing a meaningful challenge for your builds.
addedContentReworked Frost Ball of Galaxy. It is now more or less a brand-new spell! It keeps the same fantasy, but it is much cooler.
changedGameplay ChangeChanging constellations multiple times can't make you roll again in the same constellation unless you've seen all the constellations.
default Elite count35default Elite count increased, buff

Trials Survivors changes

changedIncreased monster density by 30%.
changedIncreased the default Elite count from 3 to 5, scaling up to 6 by the end of the level.
changedMonster Health is now always one of the two stat available on endless cards. This is probably the biggest change. It is designed to ensure that, eventually, you will face enemies that are stronger than you.
removedRemoved floor skipping. With the difficulty increasing every 5 floors and maps being shorter, Endless Mode should feel smoother while hopefully providing a meaningful challenge for your builds.
addedReworked Frost Ball of Galaxy. It is now more or less a brand-new spell! It keeps the same fantasy, but it is much cooler.

Live Update 0.1.8.7

Endless Mode Rework

  • Endless Mode is now only accessible on Unfair+ and Incremental difficulties.

  • The difficulty increases every 5 floors.

    • Every floor that increases the difficulty is now also a Survival Trial.

  • Endless Trials now last 2 minutes.

  • Increased monster density by 30%.

  • Increased the default Elite count from 3 to 5, scaling up to 6 by the end of the level.

  • Monster Health is now always one of the two stat available on endless cards.

    • This is probably the biggest change. It is designed to ensure that, eventually, you will face enemies that are stronger than you.

  • Removed floor skipping.

    • With the difficulty increasing every 5 floors and maps being shorter, Endless Mode should feel smoother while hopefully providing a meaningful challenge for your builds.

Content

  • Reworked Frost Ball of Galaxy. It is now more or less a brand-new spell! It keeps the same fantasy, but it is much cooler.

Gameplay Change

  • Changing constellations multiple times can't make you roll again in the same constellation unless you've seen all the constellations.

  • Rerolling constellation when your spell bar is full can roll into the constellation you don't currently have.

    • With this change you can still get the cool evolution you want even though you don't have the constellation right now.

User Interface

  • Skill descriptions are now displayed in blue.

    • This should improve the readability of specific stats. Let me know how you feel about this change!

  • Added damage descriptions for Ignite and Bleed.

  • Added a new Codex entry display to cards.

  • All spell card stats are now ordered correctly across all spells

Bug Fixes

  • Fixed mismatched skill descriptions and colors.

  • Fixed an issue where Damage over Time effects scaled their damage twice.

  • Possibly fixed keychron keyboard detected as a controller

If you feel something should be prioritized, feel free to share what you think!

PS: If you encounter any issue, feel free to leave us a message on Steam or on Discord!

Source

Steam News / 29 July 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.