In this update7
Full notes
Full Trials Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
Trials Survivors changes
Beta Update 0.1.8.0
Balancing
Cleansing Fire Of Power no longer deals % current health damage.
Dev Note: The bonus was way too strong and trivialized damage. The evolution is now a better and stronger version of the default spell.
Aqua Nova Damage:
30-> 40Aqua Nova Of Activation Damage:
20-> 30Aqua Nova Of Earth Damage:
40-> 50Aqua Nova Of Multiplication Damage:
30-> 40Aqua Nova Of Propagation Damage:
15-> 25Blessed Bell base damage:
50-> 75Blessed Bell Of Purification base damage:
35-> 75Blessed Bell Of Ramping base damage:
50-> 75Blessed Bell Of Thunder base damage:
50-> 75Chain Lightning base damage:
20-> 25Chain Lightning Of Chaining base damage:
20-> 25Chain Lightning Of Destruction base damage:
30-> 35Chain Lightning Of Purity base damage:
30-> 35Chain Lightning Of Splitting base damage:
20-> 25Cross Judgment base damage:
25-> 35Cross Judgment Of Navigation base damage:
25-> 35Cross Judgment Of Proportion base damage:
40-> 50Cross Judgment Of the Spiral base damage:
20-> 25Pierce and bounce count went from 5 to 8
Culling Shot base damage:
20-> 25Culling Shot Of Chaining base damage:
20-> 25Culling Shot Of Execution base damage:
30-> 35Culling Shot Of Humility base damage:
20-> 25Interlaced Shot wall damage:
10-> 15Interlaced Shot Of Contact wall damage:
10-> 15Interlaced Shot Of Shockwave damage:
10-> 12.5Interlaced Shot Of Triplication damage:
10-> 15Explosive Mine Projectile count:
8-> 12Cooldown:
6-> 5
Explosive Mine Of Compression Projectile count:
8-> 12Base Damage:
30-> 40Cooldown:
6-> 5
Explosive Mine Of Physical Trauma count:
8-> 12Base Damage:
40-> 60Cooldown:
6-> 5
Explosive Mine Of Projectiles, Projectile count:
15-> 20Pierce Count:
0-> 2Base Damage:
40-> 60Cooldown:
6-> 5
Firestorm base damage:
12-> 15Firestorm Of Bombardment base damage:
12-> 15Firestorm Of Fracture base damage:
12-> 15Cluster Grenades cooldown:
4-> 2.5Projectile count:
5-> 8
Cluster Grenades Of Bouncing cooldown: 4 -> 2.5
Projectile count:
10-> 25
Cluster Grenades Of Flare cooldown:
4-> 3Projectile count:
5-> 8Changed the behavior of the projectile
Cluster Grenades Of Repeat cooldown:
4-> 2.5Projectile count:
6-> 10
Cluster Grenades Of Saturation cooldown:
4-> 2.5Projectile count:
8-> 14
Herald Of Thunder base damage:
30-> 50Herald Of Thunder Of Duration base damage:
30-> 50Herald Of Thunder Of Repetition base damage:
30-> 50Herald Of Thunder Of Wrath base damage:
30-> 50Sub spark damage:
7.5-> 10
Ice Storm base damage:
10-> 20Ice Storm Of Bombardment base damage:
10-> 20Ice Storm Of Earth base damage:
25-> 35Ice Storm Of Mark base damage:
15-> 30Ice Storm Of Propagation base damage:
10-> 20Monster card Health and Damage received a slight buff.
Experience requirement is linear past level 150
This change ensure that can keep on gaining levels even in late game scenarios, the requirement for each level will stay high but will be reachable
Content
New spell for Libra: Sword Fall
Added the Codex in the hub to help you track evolutions you might have missed (each entry is unlocked when picking an upgrade for the first time).
Reworked lifesteal to trigger a regen upon killing an enemy. The regen depends on the enemy type (normal or elite) and you can raise the efficiency of the lifesteal.
The Lifesteal relic is now available, equipping one will activate the lifesteal.
VFX
Fixed an issue on Aqua Nova.
Rolling Magma Of Enormity is visually cooler.
Option
You can toggle on or off the screen shake in the options menu.
UI
The difficulty is now properly shown on the top right side of the screen
Bug Fixes
Fixed an issue where item quantity applied to experience in some situations.
Fixed an issue where item quantity didn't apply to cat coins in some situations.
Fixed player stats incorrectly resetting upon going back to the Hub.
Source
Changelog.gg summarizes and formats this update. How we read updates.
