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Full Treasure Hunters: Prologue update
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Repeated intro
Greetings Dear Adventurers,
What changed
- Performance
- Compatibility
- Store
Treasure Hunters: Prologue changes
Dungeon Themes:
You might remember that i mentioned that I implemented a dungeon theme system. This week I created 10 different themes for the 10 dungeons avaiable in the game. Here are some of them (I'm too lazy to upload all of them but i think you get the idea):
Steam post imageSteam post imageSteam post image
Artifact Rooms:
I also created 10 different main artifact rooms. These rooms will have their own mechanics, traps and lore etc. Steam post imageSteam post imageSteam post image
Optimization:
I also worked on optimizing the textures to reduce the VRAM usage.
Obviously also some bug fixes.
CLOSED BETA:
I'll be joining a gamejam next 3-4 days so I won't be working on the game. But after the jam I'm planning to work on the artifact mechanics. Which means, some artifacts will have their own mechanics to make the player have a hard time carry them back to the truck.
And I'll be opening closed beta tests from the people in discord soon (I'll announce in the discord). So that I can balance the game more efficiently. You can join the discord here if you'd like to join the beta test: https://discord.gg/vbmhbQJqRW
And lastly, of couse don't forget to wishlist the full game:
[dynamiclink href="https://store.steampowered.com/app/2835460/Treasure_Hunters/"]
Source
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