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Steam News8 September 202510mo ago

Treasure Hunters - Dungeon Themes, Emotes & Network optimization

Hello Dear Adventurers, Emotes: This week, I implemented a emote system and added 8 of them. Incase you get the references let me know when the game comes out.

In this update4

Full notes

Full Treasure Hunters: Prologue update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Dear Adventurers,

What changed

0 fixes1 addition4 changes0 removals
  • Store
  • Performance
addedEmotes:This week, I implemented a emote system and added 8 of them. Incase you get the references let me know when the game comes out.
changedNetwork Optimization:The main reason dungeon wall sometimes not spawning on the clients were because of the high bandwith requirement. With the optimizations I lowered it greatly.
changedNetwork Optimization:I've got an exam this week and I'm finally graduating from my annoying ass school but until next week I'll be working on finishing the all dungeon themes, optimizing and data save.
changedNetwork Optimization:Until next time, keep hunting ːIndyː
changedDon't forget to wishlist :[dynamiclink href="https://store.steampowered.com/app/2835460/Treasure_Hunters/"]

Treasure Hunters: Prologue changes

addedThis week, I implemented a emote system and added 8 of them. Incase you get the references let me know when the game comes out.
changedThe main reason dungeon wall sometimes not spawning on the clients were because of the high bandwith requirement. With the optimizations I lowered it greatly.
changedI've got an exam this week and I'm finally graduating from my annoying ass school but until next week I'll be working on finishing the all dungeon themes, optimizing and data save.
changedUntil next time, keep hunting ːIndyː
changed[dynamiclink href="https://store.steampowered.com/app/2835460/Treasure_Hunters/"]

Emotes:

This week, I implemented a emote system and added 8 of them. Incase you get the references let me know when the game comes out.

Dungeon Themes:

Someone gave a bad review to the Prologue, saying "both 2 dungeons look the same" and I couldn't agree more. So I implemented a theme system, every dungeon will have their own theme based on their lore. Yes I also finished the lores of the all dungeons.

Network Optimization:

The main reason dungeon wall sometimes not spawning on the clients were because of the high bandwith requirement. With the optimizations I lowered it greatly.

I've got an exam this week and I'm finally graduating from my annoying ass school but until next week I'll be working on finishing the all dungeon themes, optimizing and data save.

Until next time, keep hunting ːIndyː

Don't forget to wishlist :

[dynamiclink href="https://store.steampowered.com/app/2835460/Treasure_Hunters/"]

Source

Steam News / 8 September 2025

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