Full notes
Full Treachery in Beatdown City update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey y’all,
What changed
- UI and audio
- Fixes
- Maps
- Store
- Gameplay
Treachery in Beatdown City changes
I know it’s been a long time, but we’ve been working away on getting this important update out (and future updates!)
TL;DR
5 new languages
Refined options screen
Fixed some bugs
Worked on Resolution options
This latest update for Treachery in Beatdown City brings 5 extra languages. Latin American Spanish, Brazilian Portuguese, French, German, and Russian.
So why the long time? Localizing the 16,000 word script took some time, but also took some review on our end. In general, it was an in depth process that took us longer to take care of than we expected. Adding languages meant we had to update our UI and we actually had to update our saving system to make sure the changes would stick when you’d pick your language (and say, didn't save your choice.)
You’ll notice the options menu is a little slicker, we reorganized it to make it easier to navigate.
We also did some extra tweaking to fix some bugs, like one fight (the REVENGE fight on the 3rd map in particular) which had some issues, and we had to redesign the fight to avoid a freeze.
We also dove in and worked to improve the resolution options, and that was a little tricky. But I can confirm, at least 4K now works reliably.
Now what’s up with future updates? We’re working on the huge update, and that’s basically all I can say. More story, more enemies, more music, more of everything. I don’t want to over promise, but trust us, there will be some cool stuff in store.
We are also working on achievements, and trading cards - will be getting some new art for those.
Also you’ll get to fight Dave Lang (of Iron Galaxy) so that should excite some people out there.
Source
Changelog.gg summarizes and formats this update. How we read updates.
