Nominate Treachery in Beatdown City for Labor of Love - Steam Awards 2023!
Hey y'all, Shawn here. As you probably know, we launched Treachery in Beatdown City straight into the pandemic!
Full notes
Full Treachery in Beatdown City update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey y'all,
What changed
0 fixes3 additions0 changes0 removals
Gameplay
Maps
addedShawn here. As you probably know, we launched Treachery in Beatdown City straight into the pandemic! This was after 8 years of development post working at Rockstar Games, and it was 2 of us working on it "full time". Over the course of development we had family members die, gained and lost funding, and picked up new jobs just to keep going.
addedEveryone who played Treachery in Beatdown City in 2020 made our struggles worth it, and everyone who is still playing it now is amazing. I hope everyone who has Treachery in Beatdown City has been enjoying the Ultra Remix update! Over the last 3 years we tried to figure out how to best bring y'all the new update, and even though we missed a few launch dates, it was for the best!
addedMuch of what we added was quality of life improvements, like rumble, updated in game art, more music, and better labeling, on top of Ultra Remix adding double the content, with over 80 new enemies, a few more weapons, some new costumes, a bunch more music, several new stages, etc. etc.
Treachery in Beatdown City changes
addedShawn here. As you probably know, we launched Treachery in Beatdown City straight into the pandemic! This was after 8 years of development post working at Rockstar Games, and it was 2 of us working on it "full time". Over the course of development we had family members die, gained and lost funding, and picked up new jobs just to keep going.
addedEveryone who played Treachery in Beatdown City in 2020 made our struggles worth it, and everyone who is still playing it now is amazing. I hope everyone who has Treachery in Beatdown City has been enjoying the Ultra Remix update! Over the last 3 years we tried to figure out how to best bring y'all the new update, and even though we missed a few launch dates, it was for the best!
addedMuch of what we added was quality of life improvements, like rumble, updated in game art, more music, and better labeling, on top of Ultra Remix adding double the content, with over 80 new enemies, a few more weapons, some new costumes, a bunch more music, several new stages, etc. etc.
Shawn here. As you probably know, we launched Treachery in Beatdown City straight into the pandemic! This was after 8 years of development post working at Rockstar Games, and it was 2 of us working on it "full time". Over the course of development we had family members die, gained and lost funding, and picked up new jobs just to keep going.
Everyone who played Treachery in Beatdown City in 2020 made our struggles worth it, and everyone who is still playing it now is amazing. I hope everyone who has Treachery in Beatdown City has been enjoying the Ultra Remix update! Over the last 3 years we tried to figure out how to best bring y'all the new update, and even though we missed a few launch dates, it was for the best!
Much of what we added was quality of life improvements, like rumble, updated in game art, more music, and better labeling, on top of Ultra Remix adding double the content, with over 80 new enemies, a few more weapons, some new costumes, a bunch more music, several new stages, etc. etc.
We grew our team a bit to finish off the game, and for many folks this was their first game credit. Everyone who has worked on Treachery in Beatdown City would be honored if you'd nominate us for Labor of Love.