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Steam News2 February 20242y ago

Ship Update

- New and improved ship movement and navigation. - Added a way to show ship path, same as other vehicles. - Added a way to show ship navigation layer from the Layers menu. - Added Layers menu.

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What changed

1 fix0 additions0 changes0 removals
  • Server
fixedNew and improved ship movement and navigation. - Added a way to show ship path, same as other vehicles. - Added a way to show ship navigation layer from the Layers menu. - Added Layers menu. - Proper ship classification: Small ship – Can navigate 1x1 waterway Large ship – Can navigate 2x2 waterway Low ship – Can pass under base-level bridge - Improved railway placement and overhead line setup. - Added HUD Filter, to select which icons to display on screen. - Fixed some problems with vehicle-depot interaction, loading, vehicles can’t stop while partially in a depot. - Fixed ship duplicating cost. - Fixed bug being able to restart vehicles waiting at signals/lights. - Fixed bug not being able to disconnect multi-engine train from depot window. - Fixed switching order window getting broken. - Added tool to manually connect or disconnect roads. - Added option to create one-sided road connection that does not create crossroad (I don’t actually know what these are called in english)

Transporter changes

  • Trainmap
fixedNew and improved ship movement and navigation. - Added a way to show ship path, same as other vehicles. - Added a way to show ship navigation layer from the Layers menu. - Added Layers menu. - Proper ship classification: Small ship – Can navigate 1x1 waterway Large ship – Can navigate 2x2 waterway Low ship – Can pass under base-level bridge - Improved railway placement and overhead line setup. - Added HUD Filter, to select which icons to display on screen. - Fixed some problems with vehicle-depot interaction, loading, vehicles can’t stop while partially in a depot. - Fixed ship duplicating cost. - Fixed bug being able to restart vehicles waiting at signals/lights. - Fixed bug not being able to disconnect multi-engine train from depot window. - Fixed switching order window getting broken. - Added tool to manually connect or disconnect roads. - Added option to create one-sided road connection that does not create crossroad (I don’t actually know what these are called in english)

- New and improved ship movement and navigation. - Added a way to show ship path, same as other vehicles. - Added a way to show ship navigation layer from the Layers menu. - Added Layers menu. - Proper ship classification: Small ship – Can navigate 1x1 waterway Large ship – Can navigate 2x2 waterway Low ship – Can pass under base-level bridge - Improved railway placement and overhead line setup. - Added HUD Filter, to select which icons to display on screen. - Fixed some problems with vehicle-depot interaction, loading, vehicles can’t stop while partially in a depot. - Fixed ship duplicating cost. - Fixed bug being able to restart vehicles waiting at signals/lights. - Fixed bug not being able to disconnect multi-engine train from depot window. - Fixed switching order window getting broken. - Added tool to manually connect or disconnect roads. - Added option to create one-sided road connection that does not create crossroad (I don’t actually know what these are called in english)

Source

Steam News / 2 February 2024

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