What changed
1 fix0 additions0 changes0 removals
fixedNew and improved ship movement and navigation. - Added a way to show ship path, same as other vehicles. - Added a way to show ship navigation layer from the Layers menu. - Added Layers menu. - Proper ship classification: Small ship – Can navigate 1x1 waterway Large ship – Can navigate 2x2 waterway Low ship – Can pass under base-level bridge - Improved railway placement and overhead line setup. - Added HUD Filter, to select which icons to display on screen. - Fixed some problems with vehicle-depot interaction, loading, vehicles can’t stop while partially in a depot. - Fixed ship duplicating cost. - Fixed bug being able to restart vehicles waiting at signals/lights. - Fixed bug not being able to disconnect multi-engine train from depot window. - Fixed switching order window getting broken. - Added tool to manually connect or disconnect roads. - Added option to create one-sided road connection that does not create crossroad (I don’t actually know what these are called in english)
Transporter changes
fixedNew and improved ship movement and navigation. - Added a way to show ship path, same as other vehicles. - Added a way to show ship navigation layer from the Layers menu. - Added Layers menu. - Proper ship classification: Small ship – Can navigate 1x1 waterway Large ship – Can navigate 2x2 waterway Low ship – Can pass under base-level bridge - Improved railway placement and overhead line setup. - Added HUD Filter, to select which icons to display on screen. - Fixed some problems with vehicle-depot interaction, loading, vehicles can’t stop while partially in a depot. - Fixed ship duplicating cost. - Fixed bug being able to restart vehicles waiting at signals/lights. - Fixed bug not being able to disconnect multi-engine train from depot window. - Fixed switching order window getting broken. - Added tool to manually connect or disconnect roads. - Added option to create one-sided road connection that does not create crossroad (I don’t actually know what these are called in english)
- New and improved ship movement and navigation. - Added a way to show ship path, same as other vehicles. - Added a way to show ship navigation layer from the Layers menu. - Added Layers menu. - Proper ship classification: Small ship – Can navigate 1x1 waterway Large ship – Can navigate 2x2 waterway Low ship – Can pass under base-level bridge - Improved railway placement and overhead line setup. - Added HUD Filter, to select which icons to display on screen. - Fixed some problems with vehicle-depot interaction, loading, vehicles can’t stop while partially in a depot. - Fixed ship duplicating cost. - Fixed bug being able to restart vehicles waiting at signals/lights. - Fixed bug not being able to disconnect multi-engine train from depot window. - Fixed switching order window getting broken. - Added tool to manually connect or disconnect roads. - Added option to create one-sided road connection that does not create crossroad (I don’t actually know what these are called in english)