Update history
Latest Trading Towns updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Trading Towns
Patch Notes - 0.3.1
Changes Reworked and rebalanced items. Now only items of the same tier level can be combined with each other. Heroes now only gather unique T1 materials from ruins. You can now choose a random reward when you finish the…
Event11 changesFixStore - Trading Towns
Patch Notes - 0.3.0
Changes Reworked the research area and added a skilltree / researchtree instead which includes new buildings. Added a tier system for items and the function to sort them in the storage based on it. Added 3 new house typ…
Store14 changesGameplayBalance - Trading Towns
Patch Notes - 0.2.1
Changes Added quests that act like a guide and reward the player with gold. This should help for a smoother start. Increased adventurer slots from 3 to 4. Lowered the scouting time needed for a tile by 50%. Increased go…
Event6 changes2 numericFix - Trading Towns
Patch Notes - 0.2.0
Changes Added recipe book/system. Unlocked recipes are permanently saved. Construction sites and building upgrades can now be destroyed and removing buildings should work smoother. Added zoom. Might feel a bit buggy whe…
Store16 changesFixGameplay




