Full notes
Full Trading Towns update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Store
- UI and audio
- Fixes
Changes
Added recipe book/system. Unlocked recipes are permanently saved.
Construction sites and building upgrades can now be destroyed and removing buildings should work smoother.
Added zoom. Might feel a bit buggy when zooming out, reason is the small map which will be increased in later patches.
You can now choose the background songs.
Heroes tasks can now be interrupted.
Buildings show now which resources/items are missing.
Added some extra informations like how much a hero gathers.
You can now see how much workforce/time a building needs to be constructed.
Increased max collectable platinum coins to 10000, mayor prices to 3500 and basic (shop)upgrade prices to 500.
Added tooltip to construction sites so you can see which building is being built.
Added tooltip to resource fields.
Bugs
Fixed bug where ruins could discover nearby tiles on load.
Fixed bug where artefact slots could not be used after selling one.
Fixed market lvl bug.
Fixed building limit and construction bug.
Fixed typos.
Fixed bug where new buildings wouldn't show level.
Fixed storage blue area bug.
Fixed hero bug where level had no effect on skills.
Fixed special resource fields bug. Now they can be unlocked and used.
Source
Changelog.gg summarizes and formats this update. How we read updates.
