Full notes
Full Towers & Goblins: The Last Stand update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Maps
Towers & Goblins: The Last Stand changes
In this version, the following changes have been made:
Fixed a bug where building a bow or melee barracks near mountains could cause units to become stuck indefinitely.
When returning to the menu from an endless game, your record is now saved to the leaderboard. Previously, it only saved when you lost.
Fixed a bug in Mission 4 where units could not reach enemy towers.
Made terrain adjustments in Missions 4 and 5 to resolve issues with enemy pathfinding.
Fixed a bug where destroying all enemy towers in certain missions could cause an error, preventing you from finishing the game or starting new enemy waves.
Source
Changelog.gg summarizes and formats this update. How we read updates.
