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Steam News16 March 20251y ago

Game Update V2.2.0 - Bug Fixes

In this version, the following changes have been made: Fixed a bug where building a bow or melee barracks near mountains could cause units to become stuck indefinitely.

Full notes

Full Towers & Goblins: The Last Stand update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions2 changes0 removals
  • Fixes
  • Gameplay
  • Maps
fixedFixed a bug where building a bow or melee barracks near mountains could cause units to become stuck indefinitely.
changedWhen returning to the menu from an endless game, your record is now saved to the leaderboard. Previously, it only saved when you lost.
fixedFixed a bug in Mission 4 where units could not reach enemy towers.
changedMade terrain adjustments in Missions 4 and 5 to resolve issues with enemy pathfinding.
fixedFixed a bug where destroying all enemy towers in certain missions could cause an error, preventing you from finishing the game or starting new enemy waves.

Towers & Goblins: The Last Stand changes

fixedFixed a bug where building a bow or melee barracks near mountains could cause units to become stuck indefinitely.
changedWhen returning to the menu from an endless game, your record is now saved to the leaderboard. Previously, it only saved when you lost.
fixedFixed a bug in Mission 4 where units could not reach enemy towers.
changedMade terrain adjustments in Missions 4 and 5 to resolve issues with enemy pathfinding.
fixedFixed a bug where destroying all enemy towers in certain missions could cause an error, preventing you from finishing the game or starting new enemy waves.

In this version, the following changes have been made:

  1. Fixed a bug where building a bow or melee barracks near mountains could cause units to become stuck indefinitely.

  2. When returning to the menu from an endless game, your record is now saved to the leaderboard. Previously, it only saved when you lost.

  3. Fixed a bug in Mission 4 where units could not reach enemy towers.

  4. Made terrain adjustments in Missions 4 and 5 to resolve issues with enemy pathfinding.

  5. Fixed a bug where destroying all enemy towers in certain missions could cause an error, preventing you from finishing the game or starting new enemy waves.

Source

Steam News / 16 March 2025

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