Full notes
Full Towers & Goblins: The Last Stand update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
Towers & Goblins: The Last Stand changes
In the current version, the following changes were made:
You can now move the camera using both the AWSD/arrows keys and by holding the middle mouse button and moving the mouse. By default, the middle mouse button is used, but you can rebind this button in the main menu under "Controls"
Added an option to adjust the sensitivity of the camera controller for both keyboard movement (AWSD/arrows) and mouse movement.
The Stun Tower now has 20% more HP. Since this tower is mostly used in close-range combat, the increased HP makes it more resilient, as it was previously easy to destroy without upgrades.
Source
Changelog.gg summarizes and formats this update. How we read updates.
