In this update, the following changes have been made: Added Fire Tower – It has a short radius and attacks with meteors, dealing AOE damage. Added Stun Tower – It has a short radius and a 35% chance to stun enemies.
Full notes
Full Towers & Goblins: The Last Stand update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes6 additions0 changes0 removals
Balance
Gameplay
addedAdded Fire Tower – It has a short radius and attacks with meteors, dealing AOE damage.
addedAdded Stun Tower – It has a short radius and a 35% chance to stun enemies.
addedAdded Range Overlay – When building a tower, a range overlay now appears to help visualize its attack range before placement.
addedAdded Health Totem – Can be placed anywhere without construction. It creates a healing aura for units and towers, lasting 10 seconds.
addedAdded Attack Totem – Can be placed anywhere without construction. It generates an attack aura, increasing the attack power of units and towers by 20% for 10 seconds.
addedNote: I did not have a lot of time to test, and I wanted to launch this update as close to the Steam sale as possible. Because of that, there may be some bugs, and I will also be working on improving the balance for the new towers. Hope you like it!
Towers & Goblins: The Last Stand changes
addedAdded Fire Tower – It has a short radius and attacks with meteors, dealing AOE damage.
addedAdded Stun Tower – It has a short radius and a 35% chance to stun enemies.
addedAdded Range Overlay – When building a tower, a range overlay now appears to help visualize its attack range before placement.
addedAdded Health Totem – Can be placed anywhere without construction. It creates a healing aura for units and towers, lasting 10 seconds.
addedAdded Attack Totem – Can be placed anywhere without construction. It generates an attack aura, increasing the attack power of units and towers by 20% for 10 seconds.
In this update, the following changes have been made:
Added Fire Tower – It has a short radius and attacks with meteors, dealing AOE damage.
Added Stun Tower – It has a short radius and a 35% chance to stun enemies.
Added Range Overlay – When building a tower, a range overlay now appears to help visualize its attack range before placement.
Added Health Totem – Can be placed anywhere without construction. It creates a healing aura for units and towers, lasting 10 seconds.
Added Attack Totem – Can be placed anywhere without construction. It generates an attack aura, increasing the attack power of units and towers by 20% for 10 seconds.
Note: I did not have a lot of time to test, and I wanted to launch this update as close to the Steam sale as possible. Because of that, there may be some bugs, and I will also be working on improving the balance for the new towers. Hope you like it!