Full notes
Full Towers & Goblins: The Last Stand update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Towers & Goblins: The Last Stand changes
In the current version, the following changes were made:
Slowed down the pawn when an enemy is nearby to prevent it from running around enemies too much.
Added extra space between words in Chinese, Japanese, and Korean.
Added a "Select Unit Behavior" button to choose if a unit should attack enemies on its own or stay in place and only fight when an enemy is close.
Source
Changelog.gg summarizes and formats this update. How we read updates.
