Full notes
Full Total blade update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Total blade changes
In next update, the majority of grand strategy content will be removed in order to create a game centered around storytelling.
Only 3 cities will remain, and the rest will disappear, leaving about 12 towns.
The gaps will be filled with gathering points and dungeons, where players can collect materials to craft items and fulfill quest conditions to advance the story. This will become the main gameplay.
There will be no content for managing cities. Instead, the functionality of carriages will be expanded, similar to tycoon games, with a constant carriage UI on the world map.
The current inventory system, though realistic and immersive, will be downgraded after the update. All items will have a size of 1x1, a result of integrating material and trade items into the same inventory.
If no critical bugs are found in the current early access version, there will be no updates until the final story version. Since all parts of the game must change simultaneously, updates with minor changes are not possible.
Source
Changelog.gg summarizes and formats this update. How we read updates.
