In this update5
Full notes
Full Torch of Shadows update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Torch of Shadows changes
This update focuses on visual polish, audio consistency, and enemy improvements.
UI & Quality of Life
Trophy claim button added (its absence was causing a visual bug in the boss fight)
Map info pop-ups expanded horizontally for better readability
Audio
Light missile attack sound now matches the dark version (otherwise it sounds louder than dark)
All SFX standardized to 192 kbps / 16-bit / 48 kHz
Visuals
Splash screen updated
Branding icons updated
Gameplay & Content
New enemy type added (Exploder)
Enemy spawn animations added
Enemy death animations added
Fixes & Improvements
Fixed sun and moon overlapping issue in the HUD
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Discord: https://discord.gg/jg3js5GztX
Source
Changelog.gg summarizes and formats this update. How we read updates.
