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Steam News26 December 20196y ago

v0.0.1c patch

Hotfix v0.0.1c Added ‘Stone Well’ and ‘Water bottle’ - Fixed. Incubator will hatch chooks now - North indicator now appears when activating radar - New tool, ‘Marker’.

Full notes

Full ToGather:Island update

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What changed

1 fix2 additions0 changes0 removals
  • Gameplay
fixedHotfix v0.0.1c
addedAdded ‘Stone Well’ and ‘Water bottle’ - Fixed. Incubator will hatch chooks now - North indicator now appears when activating radar - New tool, ‘Marker’. Place Marker in world to mark it on your radar - Faster character ‘no’ animation - Fixed. Hunger and thirst meter bug after dying. - Map terrain updated to make it easier for player to find golem - Now all structures will work correctly after load. - Fixed. Hunger & Thirst not working after load bug - Fixed. Missing cooked item on Firepit - Fixed. Broken Planter where the plant stopped growing when loaded - Fixed. Workshop cant craft frame/module after load - Fixed. Small Storage item missing when loaded - Fixed .Choock Incubator missing completed item / stopped timer when loaded / won’t spawn choock - Enemy Camp Treasure Box now can work correctly - Save & Load now works on status. No more Golem full Health when loading game - Save & Load now works on Golem Frame and Modules. No more missing frame/modules - Fixed Golem swimming bug. Now golem can enter/exit water without problem/fly all the way - Changed the way Golem frame works when entering water. Now it will auto equip/unequip when entering/exititing water - RepairKit fixed, Golem will stop when being repaired. Use it when near Golem to heal Golem - Golem will follow player more closely. - Golem will now run away from enemy when enemy is nearby. - emoved Golem modules that is under development. - Fixed Enemy Attack bug that kept triggering but does not finish attacking - Player now have more idle animation. - Rebalanced certain tools stats
addedNote: This update affects the ‘save game’ so it is encouraged to start a new game to avoid unwanted bugs.

ToGather:Island changes

fixedHotfix v0.0.1c
addedAdded ‘Stone Well’ and ‘Water bottle’ - Fixed. Incubator will hatch chooks now - North indicator now appears when activating radar - New tool, ‘Marker’. Place Marker in world to mark it on your radar - Faster character ‘no’ animation - Fixed. Hunger and thirst meter bug after dying. - Map terrain updated to make it easier for player to find golem - Now all structures will work correctly after load. - Fixed. Hunger & Thirst not working after load bug - Fixed. Missing cooked item on Firepit - Fixed. Broken Planter where the plant stopped growing when loaded - Fixed. Workshop cant craft frame/module after load - Fixed. Small Storage item missing when loaded - Fixed .Choock Incubator missing completed item / stopped timer when loaded / won’t spawn choock - Enemy Camp Treasure Box now can work correctly - Save & Load now works on status. No more Golem full Health when loading game - Save & Load now works on Golem Frame and Modules. No more missing frame/modules - Fixed Golem swimming bug. Now golem can enter/exit water without problem/fly all the way - Changed the way Golem frame works when entering water. Now it will auto equip/unequip when entering/exititing water - RepairKit fixed, Golem will stop when being repaired. Use it when near Golem to heal Golem - Golem will follow player more closely. - Golem will now run away from enemy when enemy is nearby. - emoved Golem modules that is under development. - Fixed Enemy Attack bug that kept triggering but does not finish attacking - Player now have more idle animation. - Rebalanced certain tools stats
addedNote: This update affects the ‘save game’ so it is encouraged to start a new game to avoid unwanted bugs.

Hotfix v0.0.1c

  • Added ‘Stone Well’ and ‘Water bottle’ - Fixed. Incubator will hatch chooks now - North indicator now appears when activating radar - New tool, ‘Marker’. Place Marker in world to mark it on your radar - Faster character ‘no’ animation - Fixed. Hunger and thirst meter bug after dying. - Map terrain updated to make it easier for player to find golem - Now all structures will work correctly after load. - Fixed. Hunger & Thirst not working after load bug - Fixed. Missing cooked item on Firepit - Fixed. Broken Planter where the plant stopped growing when loaded - Fixed. Workshop cant craft frame/module after load - Fixed. Small Storage item missing when loaded - Fixed .Choock Incubator missing completed item / stopped timer when loaded / won’t spawn choock - Enemy Camp Treasure Box now can work correctly - Save & Load now works on status. No more Golem full Health when loading game - Save & Load now works on Golem Frame and Modules. No more missing frame/modules - Fixed Golem swimming bug. Now golem can enter/exit water without problem/fly all the way - Changed the way Golem frame works when entering water. Now it will auto equip/unequip when entering/exititing water - RepairKit fixed, Golem will stop when being repaired. Use it when near Golem to heal Golem - Golem will follow player more closely. - Golem will now run away from enemy when enemy is nearby. - emoved Golem modules that is under development. - Fixed Enemy Attack bug that kept triggering but does not finish attacking - Player now have more idle animation. - Rebalanced certain tools stats

Note: This update affects the ‘save game’ so it is encouraged to start a new game to avoid unwanted bugs.

Source

Steam News / 26 December 2019

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