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Steam News18 October 20258mo ago

Version 0.22.25

Welcome back toasters! Additions Added accessibility option for minimizing view-models Added crouch offset to cheese weapon Added skimmer as builder mode decoration prop Added game mutator to disable voting consoles Add

Full notes

Full Toaster Arena update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

19 fixes15 additions7 changes0 removals
  • Gameplay
  • Balance
  • Performance
  • UI and audio
  • Events
  • Fixes
addedAdditionsAdded accessibility option for minimizing view-models
addedAdditionsAdded crouch offset to cheese weapon
addedAdditionsAdded skimmer as builder mode decoration prop
addedAdditionsAdded game mutator to disable voting consoles
addedAdditionsAdded ability to filter objects when using the weapon spanner or character spawnner Remote admin menu
addedAdditionsAdded ability to grab players as a body shield by pressing the quick melee key behind them

Toaster Arena changes

addedAdded accessibility option for minimizing view-models
addedAdded crouch offset to cheese weapon
addedAdded skimmer as builder mode decoration prop
addedAdded game mutator to disable voting consoles
addedAdded ability to filter objects when using the weapon spanner or character spawnner Remote admin menu

Welcome back toasters!

Additions

  • Added accessibility option for minimizing view-models

  • Added crouch offset to cheese weapon

  • Added skimmer as builder mode decoration prop

  • Added game mutator to disable voting consoles

  • Added ability to filter objects when using the weapon spanner or character spawnner Remote admin menu

  • Added ability to grab players as a body shield by pressing the quick melee key behind them

  • Added Stingray vehicle

  • Added Stingray vehicle vehicle spawnner

  • Added a no lives remaining screen for game modes if a player runs out of lives on a game mode (Corruption)

Additions-Builder

  • Added Game_AddVar (Variable name) = (Value); to builder command object

  • Added Game_RemVar (Variable name) = (Value); to builder command object

  • Added Game_ClampVar (Variable name) = (ValueMin),(ValueMax); to builder command object

  • Command object command Game_ErrorMSG (String); now supports displaying registered variables

  • Command object command Game_PopMSG (String); now supports displaying registered variables

Builder mode command object now supports Greater than > and less than < for if checks Example :

If (Variable name) < (Value); {; (Add command here) };

If (Variable name) > (Value); {; (Add command here) };

Changes

  • Tweaked Hazard armor hands to not clip with weapon geometry

  • Tactical sprint will now orient the character towards floor angles

  • Minor CPU optimizations for animation systems

  • QA improvements to Customization buttons

  • Texture tweaks to gambling machine icons

  • Expanded underhigh soft kill barrier size

  • Improvements to quick melee

  • juggernaut will now be able to ragdoll players

  • juggernaut Axe can now block a small percentage of explosion and bullet damage

Weapon Changes

  • Reverted weapon scope glints to be colored again

Bug Fixes

  • Fixed customization UI overlapping itself when coloring parts

  • Fixed intractable levers and valves playing wrong animations if they only execute one event channel

  • Fixed sentry gun not aiming at targets

  • Fixed animation error on the sideways chair animation

  • Fixed weapon and character spawning from remote menu not working for admins or moderators

  • Fixed bug where vehicle weapons would not be automatically selected when a client entered them

  • Fixed SM_Builder_Ramp_3 Having wrong origin offsets

  • Fixed builder mode not clearing maps when exiting to the menu

  • Fixed builder mode selection when clicking an object at front of the screen while using the transform gizmo

  • Fixed bug with usable chair that would prevent players from exiting them

  • Fixed presentation screen at tower having broken UV’s

  • Community Inventory UI Tweaks by **Mr-milky-way** (made the name also dim when the weapons column was selected.)

  • Community Inventory UI Tweaks by **Mr-milky-way** (Fixed Bug where when exiting the slot machine the money stayed in it effectively being able to gift money to players via gambling.)

  • Fixed some TP rotation issues with vehicle passenger seats

  • Fixed Havoc scope being slightly deformed

  • Fixes how splash damage is calculated for weapons by the server

  • Fixed character spectating not working if the player ran out of lives during corruption (Dropship event)

  • Fixed client-side players not being able to spectate other characters

  • Fixed Dialogue Object not showing characters, except for Raven, AVA and zombies

Our patrons

Evey single ounce of support helps this project move forwards. https://patreon.com/ToasterArena?utm_medium=unknown&utm_source=join_link&utm_campaign=creatorshare_creator&utm_content=copyLink

Join the discord

https://discord.com/invite/tejqXqg894

Source

Steam News / 18 October 2025

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