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Steam News12 June 202621d ago

Version 0.32.34

Welcome back toasters! Introducing the Ravager https://youtu.be/a4BBIB715tM?si=SjsXRyBW5vYGjn0C Additions Carbine weapon model update. Added skins for the Carbine. Added Caution Boomstick weapon skin.

In this update1

Full notes

Full Toaster Arena update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

36 fixes26 additions20 changes5 removals
  • Gameplay
  • Store
  • Maps
  • Performance
  • Balance
  • UI and audio
changedAdditionsCarbine weapon model update.
addedAdditionsAdded skins for the Carbine.
addedAdditionsAdded Caution Boomstick weapon skin.
addedAdditionsAdded Caution Rocket Launcher weapon skin.
addedAdditionsAdded Caution R901 weapon skin.
addedAdditionsAdded map screenshot previews for all vanilla maps.
over-shield effect250150over-shield effect decreased, nerfrevolver damage4045revolver damage increased, buff

Toaster Arena changes

changedCarbine weapon model update.
addedAdded skins for the Carbine.
addedAdded Caution Boomstick weapon skin.
addedAdded Caution Rocket Launcher weapon skin.
addedAdded Caution R901 weapon skin.

Welcome back toasters!

Introducing the Ravager

https://youtu.be/a4BBIB715tM?si=SjsXRyBW5vYGjn0C

Additions

  • Carbine weapon model update.

  • Added skins for the Carbine.

  • Added Caution Boomstick weapon skin.

  • Added Caution Rocket Launcher weapon skin.

  • Added Caution R901 weapon skin.

  • Added map screenshot previews for all vanilla maps.

  • Voting console will now show screenshots for builder maps if they are installed on the computer.

  • Added Patreon Tier 2 Pirate cosmetic skin for award weapon.

  • Added Diamond skin for award weapon.

  • Added Golden chance weapon skin for carbine.

  • Added Ravager Vehicle.

  • Added Stomper Codex Entry.

  • Added Strider Codex Entry.

  • Added Ravager Codex Entry.

  • Added Noise Fur Patter material.

  • Added Gradient Fur Pattern material.

  • Added Anomaly visor material.

  • Added Cape Backpack.

  • Added Rubber Duck Fish.

  • Added Mr. Bones Fish.

  • Added Spicy Chips Fish.

  • Added Royal Grandma Fish.

  • Added Humuhumunukunukuapuaa Fish.

  • Added eyebrow expressions to the default skull.

  • Added eyebrow expressions to the assassin skull.

  • Added racer version for Strider Hoverbike.

  • Added racer version for scout car.

Changes - Builder

  • Object selector menu can now load object lists faster.

Changes

  • Minor CPU optimizations regarding large single player AI counts.

  • Reduced battleships health and shields for warships mode.

  • Removed flares from battleship on warships mode.

  • Rendering optimizations to SP Pirate Scout AI character.

  • Balance pass towards cone launcher.

  • Optimized rendering on single player enemy characters.

  • Weapon info will now display fire rate as bullets per second.

  • Reduced over-shield effect from 250 to 150

  • Over-shield power-up will no longer stack permanently.

  • Updated antlers cosmetic hat horn model.

  • Tweaks to jump pack attenuation.

  • Ripper now uses proper damage falloff instead of reverse damage falloff.

  • Ripper now does less damage over longer distances.

  • Increased revolver damage from 40 to 45.

  • Barricades don't count as score or kills if destroyed.

  • Mines don't count as score or kills if destroyed.

  • Updated King of the hill zone location across all MP maps.

  • Updated Crimson rifle icon.

  • Updated Spade skull material.

  • Updated Skull mouth movement to be more expressive.

  • UI Input navigation fixes and additions ( By Unselles).

  • Uploading a builder map that uses overwrite modes will now be uploaded with the proper tags (Ex. Uploading a Warships map will now have the warships tag).

  • Game will now generate Log Files as it runs, this is very useful for detecting things that can crash the game.

Bug fixes

  • Fixed typos on builder template map selection.

  • Fixed typo on UI audio slider.

  • Fixed Raven NPC not having a ragdoll when dying.

  • Fixed a K/D of zero showing if a player had no deaths after a match.

  • Fixed jump pack not rendering properly in first person if leg rendering was disabled.

  • Fixed Health Kits not working.

  • Fixed Ammo Kits not working.

  • Fixed jump pack burst sounds not playing while performing a wall jump and a vertical wall jump.

  • Fixed Dallas sentry having missing Hitboxes.

  • Fixed emote menu not having the ability to close by keyboard shortcuts.

  • Dying while driving no longer soft locks the player.

  • Fixed bug that would cause players to soft lock if their characters hits their head while driving a bike.

  • Fixed exploits that would cause weapons to not cap maximum ammo after switching loadouts.

  • Fixed RC cars soft locking players.

  • Fixed Player customization removing player armors if the values weren't changed as the menu closed.

  • Fixed AI spawnner removing player armors if the values weren't changed as the menu closed.

  • Fixed Ragdoll spawnner removing player armors if the values weren't changed as the menu closed.

  • Fixed buildable UI health being constantly on red.

  • Fixed shader rendering issues with water.

  • Fixed AVA not walking at lobby.

  • Fixed Tycoon monster achievement not granting if the player purchased everything at the depot.

  • Fixed akimbo weapons not updating materials after selecting skins while the loadout editor is open.

  • Fixed bug that would cause vehicles to invalidate weapons if the player entered them twice.

  • Fixed builder invisible wall object spawning a navigation volume instead of the invisible wall.

  • Fixed Skull material selection not working.

  • Fixed Rookie tail not not assigning materials properly.

  • Fixed interaction prompt remaining visible when a client enters a vehicle.

  • Fixed land mines not damaging vehicles.

  • Fixed bug with rocket launcher having it’s shooting sound interrupted if the player quickly released the fire weapon button after shooting the weapon once.

  • Fixed Weapons not playing sounds for clients when shooting from NPC or remote characters.

  • Fixed Fishing rod achievement not accounting for luck upgrade tiers.

  • Fixed Jump Pack Thruster color for loop effects.

  • Fixed King of the hill zone not allowing vehicles to be entered.

  • Fixed bug with hit scan vehicle weapons having broken tracers.

  • Fixed unarmed vehicles having floating weapons when being driven by a player.

  • Fixed characters teleporting to their previous location if they got thrown after being grabbed as body shield.

  • Fixed Character surrender not playing animations and forcing character ragdoll.

Removals

  • Removed Vampire weapon (Due to problematic balancing and networking issues).

  • Removed Blur Scope effects from weapons due to performance issues caused by rendering and crashes.

Our patrons

Evey single ounce of support helps this project move forwards. patreon.com/ToasterArena

Join the discord

https://discord.com/invite/tejqXqg894

Source

Steam News / 12 June 2026

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