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Steam News23 March 20263mo ago

Titan Isles v1.8.26 Release Notes

πŸƒ Locomotion Improvements πŸ”§ Major improvements to smooth locomotion β€” better stepping onto surfaces, steep wall detection, gap detection, and ceiling detection (Please feed back any issues you find) 🧱 Wall sliding no

Full notes

Full Titan Isles update

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What changed

8 fixes2 additions9 changes1 removal
  • Gameplay
  • Fixes
  • Balance
  • Server
  • Performance
changedπŸƒ Locomotion Improvements
changedπŸ”§ Major improvements to smooth locomotion β€” better stepping onto surfaces, steep wall detection, gap detection, and ceiling detection (Please feed back any issues you find)
removed🚫 Wall running is now properly disabled for suits that don't have the ability
fixedπŸ”© Fixed players clipping through meshes
changedπŸš€ Improved teleport from Dropship, including a spawn body positioning fix
changedβš–οΈ Reduced health on several enemy types and encounters for better balance β€” enemies should feel less spongy

πŸƒ Locomotion Improvements

πŸ”§ Major improvements to smooth locomotion β€” better stepping onto surfaces, steep wall detection, gap detection, and ceiling detection (Please feed back any issues you find)

🧱 Wall sliding now works correctly alongside ceiling detection

🚫 Wall running is now properly disabled for suits that don't have the ability

πŸ”© Fixed players clipping through meshes

πŸš€ Improved teleport from Dropship, including a spawn body positioning fix

βš”οΈ Combat & Enemies

βš–οΈ Reduced health on several enemy types and encounters for better balance β€” enemies should feel less spongy

πŸ› Fixed Apex boss fight β€” resolved issues with the boss being killed too quickly and not spawning correctly in its phases

🎯 Apex now has better homing missile control to improve the fight

πŸ”« Fixed Railgun firing issues with some targets

πŸšͺ Fixed enemy gates not opening for some clients in multiplayer

πŸ—ΊοΈ Campaign & World

πŸ”„ Fixed Campaign 8 automatically proceeding incorrectly

πŸ“¦ Fixed interactable objects falling under the floor

🏁 Fixed already-collected targets being available again on some races

❄️ Fixed Frozen level issues with some areas, fog colour, and missing meshes

πŸ’› Improved yellow goo colour to be less mustard and more yellow

🌐 Multiplayer

πŸ“‘ Network version update (clients must be on this version or above)

πŸͺ‘ Improved networking for player spawn and seating when transitioning to missions (Please feed back if you see people not seated correctly)

⚑ Performance & Rendering

πŸ‘οΈ Added additional foveation levels for eye-tracked rendering (Off and levels 1 to 6)

πŸ† Achievements

πŸ“‹ Achievements system updated to better describe 'Blink of an Eye' as: 'Get 5 consecutive kills within 10 seconds of each other using only Blink's discs.'

Source

Steam News / 23 March 2026

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