Full notes
Full Titan Isles update
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What changed
- UI and audio
π Bug Fixes
π€ Apex boss fight is more consistent across phases, ensuring the correct number of shields are always correct when the fight moves to the second arena. ποΈ Watcher enemies are more stable in the Steamvault sector, with cleaner spawning behaviour and better resilience to misconfigured spawn points. πΈ Fixed a multiplayer issue where the end-of-mission dropship could leave the host behind on a successful run, dropping them at the hub spawn with no landing sequence. πͺ Fixed a follow-on hub soft-lock where sitting in any chair after the dropship bug left you unable to stand back up or change seats. πͺ Fixed players becoming permanently stuck in the hub with the dropship back door refusing to open even though the mission was available; affected saves will now self-heal on load. π¬ Fixed a black-screen hang when quitting to the Start Menu, with a safety timeout so a stalled save can no longer strand you on a black screen. π Fixed the End Game epic occasionally remaining locked after beating Apex, which kept hub elements gated; affected saves now repair themselves on load and the New Game+ button shows correctly. πͺ Fixed enemy gates appearing closed for players who joined a session late, even when the gate had already been opened by the host.
Source
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