Full notes
Full Time Break Chronicles update
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What changed
- Compatibility
- Balance
- Gameplay
- Fixes
- Performance
This beta branch patch addresses some additional bug reports and balance feedback, and adds a couple of new requested features.
Changelog for version 0.6.2b
Damage blocked by shield type effects now shows up in battle as a grey number with a shield icon, improving feedback for damage dealt vs missed/dodged
Added an "unbind" option for infinite relics in Chronicle mode. A hero's intrinsic relics and non-infinite relics cannot be unbound.
Gamber's Roll Dice skill now uses Technique for all damage calculations, including Meteor Strike, Void Blast, and Break Bones effects
Buffed Gambler's Card Throw attack and replaced his Stun Grenade skill with a new "Set Dice" skill
Buffed Flame Fist enemy's Flame Rush fire damage over time effect
Shake Off skill healing reduced by 50% for King Terror boss
Fixed certain healing skills not working properly with Guru's Pacifist lv 3 ability. Only healing over time type effects should now be excluded
Fixed some bugs with Big Blob's split ability not always releasing its imprisoned target properly
Fixed Covering Fire and Fire Team skills attempting to activate and showing up in battle log even when at zero ammo
Fixed crash when a summoned hero uses Whiskey or Rum skill
Fixed Blacksmith's Flamecoat on-hit damage triggering counter attacks
Fixed Combat Bot's K1-LL Beam skill being able to miss
Source
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