In this update2
Full notes
Full Tiles and Towers TD update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions1 change0 removals
- Fixes
- Balance
fixedEnemyFixed Necromant Boss sometimes invincible after being hexed
changedEndless ModeMonster Plant Boss can not spawn in wave 10 or 20 (it was too overpowered in early waves) - Decreased Boss health at wave 10 - Increased enemy health scaling at wave 20 and higher
Tiles and Towers TD changes
fixedFixed Necromant Boss sometimes invincible after being hexed
changedMonster Plant Boss can not spawn in wave 10 or 20 (it was too overpowered in early waves) - Decreased Boss health at wave 10 - Increased enemy health scaling at wave 20 and higher
Enemy
Fixed Necromant Boss sometimes invincible after being hexed
Endless Mode
Monster Plant Boss can not spawn in wave 10 or 20 (it was too overpowered in early waves) - Decreased Boss health at wave 10 - Increased enemy health scaling at wave 20 and higher
Source
Changelog.gg summarizes and formats this update. How we read updates.
