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Steam News11 December 20223y ago

Patch 1.04

Tower Sniper tower changed: Chance to One-Shot -> Chance to do 2000 bonus damage Enemy Green Spider Boss: Capped health regeneration at 800 hp/s Endless Mode Spawn 2 bosses on wave 40 and higher - Instead of increasing

In this update3

Full notes

Full Tiles and Towers TD update

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What changed

0 fixes0 additions3 changes0 removals
  • Balance
changedTowerSniper tower changed: Chance to One-Shot -> Chance to do 2000 bonus damage
changedEnemyGreen Spider Boss: Capped health regeneration at 800 hp/s
changedEndless ModeSpawn 2 bosses on wave 40 and higher - Instead of increasing the gold income per enemy by 1 every 10 waves it is set to 4 on all waves. - Increased health scaling every 10 waves dramatically - reduced spawn distance between spiders - increased spawn distance between golems

Tiles and Towers TD changes

changedSniper tower changed: Chance to One-Shot -> Chance to do 2000 bonus damage
changedGreen Spider Boss: Capped health regeneration at 800 hp/s
changedSpawn 2 bosses on wave 40 and higher - Instead of increasing the gold income per enemy by 1 every 10 waves it is set to 4 on all waves. - Increased health scaling every 10 waves dramatically - reduced spawn distance between spiders - increased spawn distance between golems

Tower

  • Sniper tower changed: Chance to One-Shot -> Chance to do 2000 bonus damage

Enemy

  • Green Spider Boss: Capped health regeneration at 800 hp/s

Endless Mode

  • Spawn 2 bosses on wave 40 and higher - Instead of increasing the gold income per enemy by 1 every 10 waves it is set to 4 on all waves. - Increased health scaling every 10 waves dramatically - reduced spawn distance between spiders - increased spawn distance between golems

Source

Steam News / 11 December 2022

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