Full notes
Full Tidal Rush update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
You call it out, we listen!
Additions
Update localization for German translation on game HUD
Updated autopilot item asset including some visual tweaks
Tweaks/Improvements
Number of CPU oppents set to 8 per default
Update keyboard control layout so it supports using both hands (Drifting is now on space, Use Item is now on "i")
You might need to delete your saved data in the options menu for the changes to take effect
Alternate control mapping selection fix on options screen
Default multiplayer host game mode now "public"
Adjusted AI difficulty so opponents are not that hard - the game should be fun, not frustrating ;)
Changed some locked character / vehicle images
Default speed setting set to middle, from high
Bug fixes
Drones fixed from doing deep dives into water.
Fireworks fixes, now only firing on final lap.
Source
Changelog.gg summarizes and formats this update. How we read updates.
