In this update4
Full notes
Full Tidal Rush update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Performance
Tidal Rush changes
Hold on tight, dive into the waves – and leave your rivals behind!
We’re absolutely thrilled to celebrate a huge milestone today:
The tech demo of Tidal Rush is now available for you on Steam!
Tidal Rush is a fun, fast-paced racer inspired by the golden era of the genre – with a fresh, modern twist. Now you can get a first look at what we’ve been passionately developing!
What awaits you in the tech demo:
Online multiplayer (up to 8 players)
Race against players from all around the world! Note: Automatic matchmaking isn’t available yet – we’re working on it!
Two playable characters Choose one of our furry pilots and show what you’re made of.
Shatterstone Cavern – our first track Dash through lush alien forests, crystalline caves, and bubbling geysers!
Power-ups & water physics Grab boosts, dodge mines, and master roaring waves.
Your feedback is highly appreciated!
This is a very early stage of development – which means:
Things might break, crash, or look weird.
But that’s exactly why we need you!
Help us make the game better:
Share your feedback
Report bugs
Discuss with us on our Discord
Leave a review on Steam
We read everything and take it seriously. Help us shaping the future of Tidal Rush.
What’s next?
The tech demo is just the beginning! In the coming months, we’re planning:
More characters & tracks
New racing features: stunts, diving, and more
A single-player campaign
New PvP modes & battle systems
Matchmaking & progression systems
And plenty of surprises...
Thank you to you & our team
A huge thank you goes out to our amazing team at Shiny Dynamics, who brought this first version to life with passion – and to you, our community, who make it all possible.
We hope you like what you see – and we’re excited to hear your feedback!
Source
Changelog.gg summarizes and formats this update. How we read updates.
