Full notes
Full THYSIASTERY update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Balance
- Events
- Fixes
Patch v1.0.14 is live! Steam post image
Thank you to everyone who has sent us log files to our support email (support@thysiastery.com) and through the official Discord channel!
Bug Fixes
We are aware of the number of issues there have been with saving and progression. We have introduced automatic saving and made the system more robust.
There is now a system that should salvage some faulty save files. A future patch will address rare dungeon generation errors that may cause these issues.
Various localization fixes.
Fixed map visuals for certain off sizes.
Visor now displays HP properly.
Fixed an issue where Living Mural event could not be started.
Boss doors now save correctly.
Fixed custom character naming with [c]"enableCreatorCustomName":true[/c]
Equipping items through the "Equip" dropdown now correctly updates ally stats.
Shrine damage now counts as lethal.
Known issues
In 3-2, the entry sometimes does not generate a path forward.
Skill Development may occasionally fail.
Resurgence is currently not working.
Regarding balance, it is being looked into. We are currently reviewing a few areas, particularly around monster damage vs. player HP pools in later stratums.
Thank you for your feedback and patience.
Source
Changelog.gg summarizes and formats this update. How we read updates.
