What changed
5 fixes0 additions1 change0 removals
- Gameplay
- Server
- Performance
- Fixes
- Balance
fixedAt 3pm CET today we will be deploying a hotfix to solve some of the most disruptive issues that you guys have been running into. You will need to restart/update the game client after this patch. Please find the detailed notes below:
fixedFixed an issue where Quick Play was not allowing users to join servers, and made improvements to the Quick Play functionality.
fixedFixed the most common crashes and stability issues encountered on release.
fixedFixed Luda Pavlichenko's default face selection.
fixedFixed an issue where the "O" key could not be rebound successfully.
changedThank you for all your feedback and reports of issues so far. We’re aware of some issues with balance and we will be looking at those for a future update.
Thunder Tier One changes
fixedAt 3pm CET today we will be deploying a hotfix to solve some of the most disruptive issues that you guys have been running into. You will need to restart/update the game client after this patch. Please find the detailed notes below:
fixedFixed an issue where Quick Play was not allowing users to join servers, and made improvements to the Quick Play functionality.
fixedFixed the most common crashes and stability issues encountered on release.
fixedFixed Luda Pavlichenko's default face selection.
fixedFixed an issue where the "O" key could not be rebound successfully.
At 3pm CET today we will be deploying a hotfix to solve some of the most disruptive issues that you guys have been running into. You will need to restart/update the game client after this patch. Please find the detailed notes below:
Fixed an issue where Quick Play was not allowing users to join servers, and made improvements to the Quick Play functionality.
Fixed the most common crashes and stability issues encountered on release.
Fixed Luda Pavlichenko's default face selection.
Fixed an issue where the "O" key could not be rebound successfully.
Thank you for all your feedback and reports of issues so far. We’re aware of some issues with balance and we will be looking at those for a future update.