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- This Is Not Chess
November Update (231120)
G'day folks, I've been stuck in a kind of limbo with TINC: It's time to update, but there's not much to show! But spending any more time on anything big will take too long to update! And so I'd dig around and try to do…
Announcement3 changesMapsGameplay - This Is Not Chess
June Update (230604)
Hi folks, Thing I discovered about infrequent chances to work is that it's easy to lose focus, and thus several things got worked on but few which are in a good enough state to show off. Rather than remain silent for ev…
Announcement3 changesPerformanceMaps - This Is Not Chess
Feburary Update (230210)
G'day, g'day, Before I knew it we're two months into the new year. I hope it's been a good start to you all out there. The situation hasn't really changed here and I'm still in a sort of limbo state, however I'm still c…
Event5 changesFixGameplay - This Is Not Chess
October/November Update (221101)
G'day folks, With my situation being the way it is (that is to say, a bit misshapen), I've lost the routine that allowed me to get stuff done on This Is Not Chess. It seems there's some stability in the near future, so…
Event5 changesFixPerformance - This Is Not Chess
September Update (220902)
G'day, g'day! Added the ability to skip preparation and going straight to executing techniques. Currently I've added two buttons for attacking (one for the normal means, the other for the auto-execute) that show up when…
Event10 changesFixGameplay - This Is Not Chess
July Update (220722)
G'day folks, New level in chapter 4, with two new characters available (They will not unlock until this level is beaten). The music is still a placeholder as I struggle with this chapter's theme, but otherwise meant as…
Event9 changesFixGameplay - This Is Not Chess
June Update (220620)
G'day folks, Some new units weren't ready in time for the update, so the next level of the fourth chapter misses out this time around. Instead I made do with some side goodies: More skirmish maps, another challenge map…
Patch notes9 changesFixMaps - This Is Not Chess
May Update (220517)
G'day folks, Got started with the fourth chapter, giving us a cutscene or two with a new level. Admittedly using placeholder music...for now. I've fully implemented campaign levels having multiple destinations, basicall…
Security7 changesFixGameplay - This Is Not Chess
April Update (220412)
G'day mates, Once again we've got a few more units. Are they for the next chapter, or the challenge mode? Like before, they're immediately available for now, but as the levels they get introduced in are added, you'll ha…
Event6 changesFixGameplay - This Is Not Chess
March Update (220307)
G'day mates, Light update again! Chapter 4 is underway, with dialogue planned out and some of the maps prepared, but no units completed yet. Changes Unit editor shows point values of styles and techniques. Squad prep sc…
Patch notes5 changesMapsGameplay - This Is Not Chess
January Update (220128)
G'day mates, Minor update this time around. Just some better UI in the editors and miscellaneous fixes. There were attempts to add music to bring more variety around but nothing I've made so far I can consider serviceab…
Patch notes6 changesFixUI/audio - This Is Not Chess
December Update (211229)
G'day mates, hope you're having a wonderful holiday as the year comes to a close! As hoped, the AI has been improved to stop attempting the more wasteful moves (especially ones that are simply impossible). While tweakin…
Patch notes9 changesFixGameplay - This Is Not Chess
November Update (211127)
G'day folks! With level fifteen complete, the third chapter is done and I can focus on either the next chapter or making the editors more intuitive to use. The AI is still a concern with wasting moves, and the editors a…
Event13 changesFixGameplay - This Is Not Chess
October Update (211017)
G'day folks! Chapter three is still going, with only the boss level remaining. I hoped to have it done, but I had spent far too much time making a particularly complex level 14! It's looking to be the most elaborate lev…
Event4 changesFixGameplay - This Is Not Chess
September Update (210910)
G'day folks! With two new levels (and a connecting cutscene) added, now the robots have made their proper appearance to the story! On that note, now that the third chapter has properly begun, the new batch of units have…
Patch notes8 changesFixGameplay - This Is Not Chess
Minor patch for August
Tweaks and bugfixes: Fixed issue where large sprites were cut off the screen strangely. Dummy Beatdown: Added an upper limit of 1000 point lead so if you handily overlap the opponent, you don't need to play the full twe…
Event7 changesFixGameplay

