Full notes
Full This Is Not Chess update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
- Events
Tweaks and bugfixes:
Fixed issue where large sprites were cut off the screen strangely.
- Dummy BeatdownAdded an upper limit of 1000 point lead so if you handily overlap the opponent, you don't need to play the full twenty turns.
Revised Telsa Turret's shocking attack to be S shaped rather than cross shaped.
Fixed missing victory animation for Tripod
Added sounds that were missing for Eric and a certain tree.
Level editing options:
Added UnitTeleportation event - moves the unit without using the walking animation.
Added MoveCamera event - focuses the camera on a particular position.
Levels can now properly set the direction of undeployed units.
UnitTransform event now properly implemented - nearby units will be pushed away if the new shape is larger.
Source
Changelog.gg summarizes and formats this update. How we read updates.
