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Full The Wizards - Dark Times: Brotherhood update
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What changed
- Gameplay
- Server
- Performance
- Fixes
- UI and audio
- Balance
The Wizards - Dark Times: Brotherhood changes
🔮✨ Hello Wizards! ✨🔮
We hope you're all flourishing in your magical endeavors! We're thrilled to announce the rollout of our latest update, brimming with fixes and fresh content to enhance your mystical adventures. The roadmap is right on track, with one minor adjustment: the Meta Quest Crossplay feature will now debut in May. The crossplay is nearly working as it should be, but this shift ensures that when it arrives, it'll offer you the most enchanting experience possible. Thank you very much for your understanding on this one.
Now, onto the exciting additions in this patch! Prepare to encounter a formidable new adversary in Multiplayer – the enigmatic Shroom King! And that's not all! We've spruced up the graphics, fine-tuned performance, and even added more excitement with additional exploding vases in Multiplayer levels.
Patch 1.25 - PC VR / PC VR Rift
Added a new enemy in Multiplayer - Shroom King
Optimized graphics and improving performance in Singleplayer and coop modes
Optimized the number of game setting saves, now the game should load a little faster
Fixed the bug of detecting index controllers playing on Vive Cosmos series goggles
Changed the way of launching music tracks in multiplayer mode, now more often other tracks fire during combat
Fixed the way the name of the player playing on the Rift goggles is displayed
Added more exploding vases on multiplayer levels
Fixed a problem with the Darkling bomb sound not firing sometimes
Disabled friendly fire from darkling bombs, now darklings don't kill each other
Fixed the problem with the sound not firing in the UI in multiplayer mode
Global increase in texture resolutions and improving the settings of displayed triangles in some meshes
Fixed an issue with player speed settings not saving correctly in Singleplayer mode. Now settings from singleplayer mode do not affect settings in multiplayer mode
Added the possibility for clients to approve and confirm decisions, now the clients entering the portal can approve/confirm the game and start it
Added the possibility for clients to approve the return to HUB
Fixed bug with indicator displayed in multiplayer mode under pause menu disable, now indicator does not display after exiting pause menu
Added burnable flags in multiplayer mode
Improved damage mechanics of Meteor Lance spell, now deals damage once instead of multiple times
Added an option in Multiplayer to disable above the player's name, especially can be useful when recording footage
Changed the way of streaming levels in the Tutorial Level, now it works more smoothly and efficiently
Added an additional UI with the player's name above the challenge board in Multiplayer
Added signs above the main exits to improve player navigation through the rooms in Multiplayer
Added gold color to player names in displayed messages when a player joins the Multiplayer game
Improved “small” tutorials in Multiplayer with displayed hand spirits showing how to enchant spells, now they are more dynamic and optimized
All Enemies in Multiplayer have their lives reduced by 15% and each player receives 15% more life
Get ready to dive deeper into the mystical fray, Wizards! Your journey is about to become even more spellbinding. And we’re going back to working on the May update coming… in May!
Thank you! ✨🌟
https://store.steampowered.com/app/1103860/The_Wizards__Dark_Times
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