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Steam News11 March 20263mo ago

Day 7 - Defensive Fixes

And there’s a full week since launch and a full week of daily fixes done. Today’s a bit smaller today as I spent some time planning the future content of the game and I’m coming down with a cold.

In this update1

Full notes

Full The Walking Trade update

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What changed

3 fixes1 addition0 changes3 removals
  • Gameplay
  • Balance
  • Maps
  • Fixes
  • Store
removedBug FixesDefense items should no longer despawn overnight when far outside.
removedBug FixesDefense items will no longer damage each other when near each other.
removedBug FixesConsuming items from pallets via crafting, world map requirements and upgrading nearby items will no longer take randomly from the stack breaking the pallet.
fixedBug FixesFixed an issue causing items from not being able to be picked up after being grabbed from a pallet via a container and dropped.
addedBug FixesIn the next patch I’ll be hoping to close the book on most of the major game-breaking issues. From that point I’ll be looking at adding some much needed quality-of-life and polish to the game.
fixedBug FixesToday's favourite shop: Steam post image Thanks again, Adam ❤️

The Walking Trade changes

removedDefense items should no longer despawn overnight when far outside.
removedDefense items will no longer damage each other when near each other.
removedConsuming items from pallets via crafting, world map requirements and upgrading nearby items will no longer take randomly from the stack breaking the pallet.
fixedFixed an issue causing items from not being able to be picked up after being grabbed from a pallet via a container and dropped.
addedIn the next patch I’ll be hoping to close the book on most of the major game-breaking issues. From that point I’ll be looking at adding some much needed quality-of-life and polish to the game.

And there’s a full week since launch and a full week of daily fixes done. Today’s a bit smaller today as I spent some time planning the future content of the game and I’m coming down with a cold. Content production is definitely not a major focus just yet but can’t deny the plans alone aren’t super exciting. More to come on that in the future.

Bug Fixes

  • Defense items should no longer despawn overnight when far outside.

  • Defense items will no longer damage each other when near each other.

  • Consuming items from pallets via crafting, world map requirements and upgrading nearby items will no longer take randomly from the stack breaking the pallet.

  • Fixed an issue causing items from not being able to be picked up after being grabbed from a pallet via a container and dropped.

In the next patch I’ll be hoping to close the book on most of the major game-breaking issues. From that point I’ll be looking at adding some much needed quality-of-life and polish to the game.

Today's favourite shop: Steam post image Thanks again, Adam ❤️

The Walking Trade

Source

Steam News / 11 March 2026

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