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Steam News13 March 20263mo ago

Day 8 - New Week New Fixes (v1.0.10)

What a great week last week was. As stressful as fixing all of the major bugs was, I’m happy so many of you have been able to look past that and enjoy the game.

In this update2

Full notes

Full The Walking Trade update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes1 addition2 changes0 removals
  • UI and audio
  • Server
  • Balance
  • Gameplay
  • Store
  • Fixes
fixedBug FixesFixed an issue with the Upgrade Object UI showing all materials present but the upgrade button still greyed and unavailable.
fixedBug FixesFixed an issue causing NPC servers to endlessly give away money. (If you still see this occurring let me know as it is hard to trigger).
fixedBug FixesFixed an issue when dying on the Twin Terrors would keep the boss health bar active.
fixedBug FixesFixed an issue when dying on the Twin Terrors would halt spawning on the raid after.
fixedBug FixesFixed an issue causing packages purchased from the Exotic Merchant to despawn after loading a game.
fixedBug FixesFixed a bug that hid the “Next Wave: ..” text before a raid had started on raid day.

The Walking Trade changes

fixedFixed an issue with the Upgrade Object UI showing all materials present but the upgrade button still greyed and unavailable.
fixedFixed an issue causing NPC servers to endlessly give away money. (If you still see this occurring let me know as it is hard to trigger).
fixedFixed an issue when dying on the Twin Terrors would keep the boss health bar active.
fixedFixed an issue when dying on the Twin Terrors would halt spawning on the raid after.
fixedFixed an issue causing packages purchased from the Exotic Merchant to despawn after loading a game.

What a great week last week was. As stressful as fixing all of the major bugs was, I’m happy so many of you have been able to look past that and enjoy the game. You’ve helped me so much and every single bug report has and will improve the game. Here are today’s fixes:

Bug Fixes

  • Fixed an issue with the Upgrade Object UI showing all materials present but the upgrade button still greyed and unavailable.

  • Fixed an issue causing NPC servers to endlessly give away money. (If you still see this occurring let me know as it is hard to trigger).

  • Fixed an issue when dying on the Twin Terrors would keep the boss health bar active.

  • Fixed an issue when dying on the Twin Terrors would halt spawning on the raid after.

  • Fixed an issue causing packages purchased from the Exotic Merchant to despawn after loading a game.

  • Fixed a bug that hid the “Next Wave: ..” text before a raid had started on raid day.

  • Fixed a bug where destroying the shop door grants the player Survival XP.

Improvements

  • Bones can now be placed onto a pallet via a container.

Patches are likely to start slowing down now as I pivot from major bug fixes into more quality of life improvements and community suggestions to smooth out some of the game’s rough edges.

Here is my favourite shop for the day from the community Discord: Steam post image

Thanks again, Adam ❤️

The Walking Trade

Source

Steam News / 13 March 2026

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