Full notes
Full The Walking Trade update
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What changed
- Compatibility
- Fixes
- Gameplay
The Walking Trade - Hotfix Patch v1.1.6
Thank you all for the feedback on the latest update. Controller support is always a tricky one as there are so many layers to what can go wrong, from input drivers, engine compatibility before even reaching the game itself. I believe for returning players the new update had wiped some previous keybindings (ESC key being the biggest offender for some). For this update I am going to fully wipe and reset all previous keybinding data for mouse, keyboard and controllers. This should fix the issue for everyone. Any changed keybinds will need to be redone, so apologies there!
Bug Fixes
Fixed an issue causing the keybindings menu to hide after being used the first time.
Improvements
Added buttons for all currently connected controllers in the keybindings menu. These can be manually removed and assigned. This intends to help players diagnose why their input may not be being received correctly.
Extended the maximum number of connected controllers from 1 to 100. This should prevent other controllers from overriding your intended assigned controller. It will mean that all controllers will contribute input simultaneously, so removing controllers you are not using will fix this.
If you see any of these issues still around or new issues introduced please let me know asap! As mentioned before, input system updates can be tricky due to the variations of every player’s setup, so if this update makes the experience worse, please let me know in detail and I will try to fix things as fast as I can.
Thanks again, Adam
Source
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