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Steam News10 January 201610y ago

Patch 1.6: Dungeons!

Hello! During these past two months we have been working hard on a new game concept that we believe will complete the progression of the game. DUNGEONS! What’s a dungeon?

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Full The Story Goes On update

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Repeated intro

Hello! During these past two months we have been working hard on a new game concept that we believe will complete the progression of the game. DUNGEONS! What’s a dungeon? It’s a secret pre-made area, one for each world, once beaten you move further along the story. That's right, we’ll finally be implementing the story! You may stumble upon a dungeon during normal gameplay or travel to the end of the worlds where you’re given the option to enter a dungeon, costing you a few items and some money for each trip. Along with dungeons, we’ve added quite a few new items, which most do not naturally appear yet. This is due to us rewriting how items are rewarded and that won’t be live until a few days from now. But expect a lot of new items very soon! Gambit gets a makeover! Hooray!! What sort of a ninja only attacks once a second? A very lame one, but at the same time we didn’t want to remove his assassin “one hit kills all” move. Our solution to this was making him deal more damage the longer you have been out of combat. Giving you a deadly first strike! Gambit is not the only updated character however. All characters have had their abilities made stronger! As with all patches we have updated graphics all around and fixed bugs.

What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedHello! During these past two months we have been working hard on a new game concept that we believe will complete the progression of the game. DUNGEONS! What’s a dungeon? It’s a secret pre-made area, one for each world, once beaten you move further along the story. That's right, we’ll finally be implementing the story! You may stumble upon a dungeon during normal gameplay or travel to the end of the worlds where you’re given the option to enter a dungeon, costing you a few items and some money for each trip. Along with dungeons, we’ve added quite a few new items, which most do not naturally appear yet . This is due to us rewriting how items are rewarded and that won’t be live until a few days from now. But expect a lot of new items very soon! Gambit gets a makeover! Hooray!! What sort of a ninja only attacks once a second? A very lame one, but at the same time we didn’t want to remove his assassin “one hit kills all” move. Our solution to this was making him deal more damage the longer you have been out of combat. Giving you a deadly first strike! Gambit is not the only updated character however. All characters have had their abilities made stronger! As with all patches we have updated graphics all around and fixed bugs.

The Story Goes On changes

  • Gambithero
fixedHello! During these past two months we have been working hard on a new game concept that we believe will complete the progression of the game. DUNGEONS! What’s a dungeon? It’s a secret pre-made area, one for each world, once beaten you move further along the story. That's right, we’ll finally be implementing the story! You may stumble upon a dungeon during normal gameplay or travel to the end of the worlds where you’re given the option to enter a dungeon, costing you a few items and some money for each trip. Along with dungeons, we’ve added quite a few new items, which most do not naturally appear yet . This is due to us rewriting how items are rewarded and that won’t be live until a few days from now. But expect a lot of new items very soon! Gambit gets a makeover! Hooray!! What sort of a ninja only attacks once a second? A very lame one, but at the same time we didn’t want to remove his assassin “one hit kills all” move. Our solution to this was making him deal more damage the longer you have been out of combat. Giving you a deadly first strike! Gambit is not the only updated character however. All characters have had their abilities made stronger! As with all patches we have updated graphics all around and fixed bugs.

Source

Steam News / 10 January 2016

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