What changed
0 fixes2 additions2 changes1 removal
- Gameplay
- UI and audio
- Events
addedReintroducing The Story Goes On!This update is a huge one, but not in the way you might expect! Major parts of the game have been completely rewritten to support a new way of graphics handling which allows for complete internal and external resolution control. This together with new room designs makes the game feel more open and less claustrophobic.
changedReintroducing The Story Goes On!Language Support!
changedReintroducing The Story Goes On!That’s right, The Story Goes On is now much more accessible for people all around the world! While we’re still building up our language support the tools are now there and so far we’ve been able to get official high quality translations in Spanish, Italian, Swedish, and many more to come!
removedReintroducing The Story Goes On!Responsive Enemy Intelligence! All enemy movement has been re-worked to have aggro ranges and steering behavior. This means that they will no longer get stuck on obstacles, and will always present a fair challenge to the player.
addedReintroducing The Story Goes On!HD Graphics and Shading! The game has been brought to life with new graphics and the shading! The game is much more pleasing to the eye, and is a true representation of the “pop-up, storybook” world it is.
The Story Goes On changes
addedThis update is a huge one, but not in the way you might expect! Major parts of the game have been completely rewritten to support a new way of graphics handling which allows for complete internal and external resolution control. This together with new room designs makes the game feel more open and less claustrophobic.
changedLanguage Support!
changedThat’s right, The Story Goes On is now much more accessible for people all around the world! While we’re still building up our language support the tools are now there and so far we’ve been able to get official high quality translations in Spanish, Italian, Swedish, and many more to come!
removedResponsive Enemy Intelligence! All enemy movement has been re-worked to have aggro ranges and steering behavior. This means that they will no longer get stuck on obstacles, and will always present a fair challenge to the player.
addedHD Graphics and Shading! The game has been brought to life with new graphics and the shading! The game is much more pleasing to the eye, and is a true representation of the “pop-up, storybook” world it is.
Reintroducing The Story Goes On!
This update is a huge one, but not in the way you might expect! Major parts of the game have been completely rewritten to support a new way of graphics handling which allows for complete internal and external resolution control. This together with new room designs makes the game feel more open and less claustrophobic.
Language Support!
That’s right, The Story Goes On is now much more accessible for people all around the world! While we’re still building up our language support the tools are now there and so far we’ve been able to get official high quality translations in Spanish, Italian, Swedish, and many more to come!
Responsive Enemy Intelligence! All enemy movement has been re-worked to have aggro ranges and steering behavior. This means that they will no longer get stuck on obstacles, and will always present a fair challenge to the player.
HD Graphics and Shading! The game has been brought to life with new graphics and the shading! The game is much more pleasing to the eye, and is a true representation of the “pop-up, storybook” world it is.